X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=include%2Fthe-right-computer-system-for-digital-audio.html;h=d9bd1869b09d57bbc23b2edcba4f4a77a0cc3193;hb=c91049f4326638273e1720ea8d373990fe4cd53c;hp=63d614f421bcb385507e48caf5c4e95bd53ae12b;hpb=94be95da4b2bc64b2b7ee7e84044764d45f1240f;p=ardour-manual diff --git a/include/the-right-computer-system-for-digital-audio.html b/include/the-right-computer-system-for-digital-audio.html index 63d614f..d9bd186 100644 --- a/include/the-right-computer-system-for-digital-audio.html +++ b/include/the-right-computer-system-for-digital-audio.html @@ -3,7 +3,7 @@ It is nice to think that one could just go and buy any computer, install a bit of software on it and start using it to record and create music. This idea isn't necessarily wrong, but there are some important details that it - misses. Any computer that that can be bought today (since somewhere around + misses. Any computer that can be bought today (since somewhere around the end of 2012) is capable of recording and processing a lot of audio data. It will come with a builtin audio interface that can accept inputs from microphones and/or electrical instruments; it will have a disk with a huge @@ -98,10 +98,12 @@ massively reduces the rate at which data can be read from the disk. Avoid this. +

Richard Ames presents a long (28 minute) video that is very helpful if you want to understand these issues in more - depth. It is a little bit Windows-centric, but the explanations to + depth. It is a little bit Windows-centric, but the explanations apply to all types of computers and operating systems.

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