X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=include%2Fthe-right-computer-system-for-digital-audio.html;h=b0dc9df0bcd0758b68532f0abd329e18f4dc7fbc;hb=04489f8e64aa992614d522e7760a484765d40b7f;hp=b323546eb163c2e0d6427963df7e2542092d7b8e;hpb=88d6f39b5f8b0f791b6833bb1512aa774b59d4f8;p=ardour-manual diff --git a/include/the-right-computer-system-for-digital-audio.html b/include/the-right-computer-system-for-digital-audio.html index b323546..b0dc9df 100644 --- a/include/the-right-computer-system-for-digital-audio.html +++ b/include/the-right-computer-system-for-digital-audio.html @@ -3,7 +3,7 @@ It is nice to think that one could just go and buy any computer, install a bit of software on it and start using it to record and create music. This idea isn't necessarily wrong, but there are some important details that it - misses. Any computer that that can be bought today (since somewhere around + misses. Any computer that can be bought today (since somewhere around the end of 2012) is capable of recording and processing a lot of audio data. It will come with a builtin audio interface that can accept inputs from microphones and/or electrical instruments; it will have a disk with a huge @@ -98,4 +98,10 @@ massively reduces the rate at which data can be read from the disk. Avoid this. - +

+ Richard Ames presents a long (28 + minute) video + that is very helpful if you want to understand these issues in more + depth. It is a little bit Windows-centric, but the explanations to + all types of computers and operating systems. +