X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=include%2Fstrip-silence-from-audio-regions.html;h=cf844d9f7c7d2ef1d980abaed572c6b6f5c6465f;hb=081e7af0b6f6dec0ca685d3a538eacf20394c2cc;hp=4ac2b70166ae544feb0ca2033c7205d09304c871;hpb=a24ea34f46d0cfeef5dd4e5de641520e40738778;p=ardour-manual diff --git a/include/strip-silence-from-audio-regions.html b/include/strip-silence-from-audio-regions.html index 4ac2b70..cf844d9 100644 --- a/include/strip-silence-from-audio-regions.html +++ b/include/strip-silence-from-audio-regions.html @@ -19,21 +19,21 @@ > Name_Of_The_Region > Edit > Strip Silenceis made of:
-Threshold | +The audio level under which the audio is considered silent (in dBFS) |
---|---|
Minimum length | +A minimum number of samples for Ardour to create a split. Under this + number, the region won't be sliced |
Fade length | +Ardour adds fades, both in and out, to the trimmed regions, to the created
region (so the sliced regions are longer by both the in and out fades duration,
- expressed in samples)
- |
A progress bar | +showing the time Ardour takes to compute the trimming based on the current + parameters |
Changing any parameter in the window is reflected in the main editor: the silent @@ -52,3 +52,4 @@
The minimum length for silence can be useful when editing very percussive material and just needing to automatically trim the ends of a region.
+