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The Monitor Options

+ +The Monitor options + +

+ These buttons allow switching the monitoring mode globally, for all the tracks at once. + The monitoring mode allows to decide what the user wants to be listening to, between: +

+ +

+ The Auto Input switch allows Ardour to auto-select what is played, which is: +

+ + + + +

The Playhead Options

+ +The playhead options + +

+ Those 2 buttons control the behaviour of the playhead: +

+ + +

The Status indicators

+ +The Status buttons + +

+ The Status buttons show the current session state: +

+ +
+
Solo
Blinks when one or more tracks are being soloed, see Muting and Soloing. Clicking this button disables any active explicit and implicit solo on all tracks and busses. Clicking this button desactivates the solo on every track/bus.
+
Audition
Blinks when some audio is auditionned, e.g. by using the import dialog, or using the Audition context menu in the Regions List. Clicking this button stops the auditionning.
+
Feedback
Blinks when Ardour detects a feedback loop, which happens when the output of an audio signal chain is plugged back to its input. This is probably not wanted and can be dangerous for the hardware and the listener.
+
+ +

The Mode Selector

+ +The Status buttons + +

+ The Mode Selector allows switching between the Editor and Mixer windows. + If a window is detached, the corresponding button is lit in blue. Clicking the botton + switches the detached window visibility. +

+ +

+ The global meter shows the levels of the master's output. Its the same meter that sits + in the Master's Mixer strip, + and also shows a peak indicator, that turns red when any level exceeds 0dB. It can + be reset by a Left click. +

+ +

+ The buttons in between the Mode Selector and the global meter are script buttons, + which are user-definable buttons to attach any session lua-script to. +