X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=include%2Fgrid-controls.html;h=e985dd9806d786210bf740bac42e8c2184203d5e;hb=ca8c53473dfbcb7d4b483a5ce792bbf4b5caffe8;hp=72df83ec9fc56a8cc29615d9c1c69085048180e8;hpb=fc55149168a9d75cf6760d96558d63cbdbbbc5df;p=ardour-manual diff --git a/include/grid-controls.html b/include/grid-controls.html index 72df83e..e985dd9 100644 --- a/include/grid-controls.html +++ b/include/grid-controls.html @@ -58,7 +58,7 @@ otherwise unused key. For example, the snap modifier may be chosen to be the key and the relative snap modifier to be the and keys. -

. +

Snap Modes

@@ -85,7 +85,7 @@ New objects will always be created at grid points.
Holding down the snap modifier will disable the current grid - setting and allow you to move the object freely. + setting and allow moving the object freely. Magnetic is a less strict type of snapping. Objects can still be moved to any position, but positions close to the relative or absolute grid points will snap. @@ -156,4 +156,3 @@ unusable. This option should not be used in conjunction with the use any of the Region grid units.

-