X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=include%2Fgrid-controls.html;h=e985dd9806d786210bf740bac42e8c2184203d5e;hb=ca8c53473dfbcb7d4b483a5ce792bbf4b5caffe8;hp=2166fc99a0cf8afc1cba27d8849fc53407c578f0;hpb=7be4f507991a0b87174a0e78831a4e7e9e96bcbe;p=ardour-manual diff --git a/include/grid-controls.html b/include/grid-controls.html index 2166fc9..e985dd9 100644 --- a/include/grid-controls.html +++ b/include/grid-controls.html @@ -58,7 +58,7 @@ otherwise unused key. For example, the snap modifier may be chosen to be the key and the relative snap modifier to be the and keys. -

. +

Snap Modes

@@ -85,7 +85,7 @@ New objects will always be created at grid points.
Holding down the snap modifier will disable the current grid - setting and allow you to move the object freely. + setting and allow moving the object freely. Magnetic is a less strict type of snapping. Objects can still be moved to any position, but positions close to the relative or absolute grid points will snap.