X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=include%2Fgrid-controls.html;h=663ff5d8c3d88eefd510526d5aab154f194b1cf4;hb=1eb42e830db128b05621530ea3395e4df4a68c51;hp=2166fc99a0cf8afc1cba27d8849fc53407c578f0;hpb=7be4f507991a0b87174a0e78831a4e7e9e96bcbe;p=ardour-manual diff --git a/include/grid-controls.html b/include/grid-controls.html index 2166fc9..663ff5d 100644 --- a/include/grid-controls.html +++ b/include/grid-controls.html @@ -58,7 +58,7 @@ otherwise unused key. For example, the snap modifier may be chosen to be the key and the relative snap modifier to be the and keys. -

. +

Snap Modes

@@ -85,7 +85,7 @@ New objects will always be created at grid points.
Holding down the snap modifier will disable the current grid - setting and allow you to move the object freely. + setting and allow moving the object freely. Magnetic is a less strict type of snapping. Objects can still be moved to any position, but positions close to the relative or absolute grid points will snap. @@ -156,3 +156,4 @@ unusable. This option should not be used in conjunction with the use any of the Region grid units.

+