X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=include%2Fedit-point-control.html;h=f0a4cb0f3174e606fd30a03a6ee037ad1396ed6e;hb=a61fbacdfcb7a76fe425fada61f49fc85751e47a;hp=043355b5e804c5e79b12689c979013e93b66c5c5;hpb=2098e011e638b5c86c56e68df7757975fc4d728f;p=ardour-manual diff --git a/include/edit-point-control.html b/include/edit-point-control.html index 043355b..f0a4cb0 100644 --- a/include/edit-point-control.html +++ b/include/edit-point-control.html @@ -1,71 +1,38 @@ - - -Editor toolbar's Edit Point - - +
+Editor toolbar's Edit Point +
Editor toolbar's Edit Point
+

- Editing operations in a Digital Audio Workstation like Ardour can be broken - down according to how many points on the timeline are required to carry the - - operation out. Splitting a region for example, requires just one position - - on the timeline (the one where the split will happen). Cutting out a time - + operation out. Splitting a region for example, requires just one position on + the timeline—the one where the split will happen. Cutting out a time range requires two positions, one for the start of the cut and one for the end. -

- -

- - In Ardour the edit point is the location where most single-point - - editing operations take place. It can be set to either of the following: - + In Ardour the Edit Point is the location where most single-point + editing operations take place. It can be set to any of the following:

- - - -

- - The default edit point is the location of the pointer. - + The default edit point is the location of the mouse pointer.

- -

- - There are 2 keybindings available to cycle through the edit point options. - - The most common workflow tends to involve switching back and forth between - - the playhead and mouse as the edit point. Press the grave accent key - - ` to switch between these two. Use ` to - - cycle through all three choices (including the selected marker). You can - - also switch the edit point using a combo-selector just right of the snap/grid - - unit selector. - + There are two keybindings available to cycle through the edit point options. + The most common workflow tends to involve switching back and forth between the + playhead and mouse as the edit point. Pressing the grave accent key ` + switches between these two. Using ` cycles through + all three choices (including the selected marker). The edit point can also be + switched using the combo-selector just right of the snap/grid unit selector.