X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=include%2Fdefault-keyboard-bindings.html;h=f2ce8cb2066e56808f0b35670c2daab30cc27aa2;hb=e6be4c1febacecafa659c0d6f8987f6c414b2d93;hp=83a7be4ebfc0d9739f79c457bfcc36b9b7e54ae3;hpb=2098e011e638b5c86c56e68df7757975fc4d728f;p=ardour-manual diff --git a/include/default-keyboard-bindings.html b/include/default-keyboard-bindings.html index 83a7be4..f2ce8cb 100644 --- a/include/default-keyboard-bindings.html +++ b/include/default-keyboard-bindings.html @@ -2,51 +2,52 @@

Almost every available function in Ardour can be bound to a keyboard shortcut (and those few that cannot will usually respond to an OSC command). Ardour comes with a rich set of default key bindings for the most commonly used functions.

-

These bindings strive to be mnemonic, that is, easy and intuitive - to remember, and follow widely accepted conventions. As a general rule, - the first letter of an operation will be used for as a shortcut, if - available. This does not necessarily lead to the best ergonomics for - rapid editing — there are alternative binding sets for that — - but it does make it simpler for newcomers to remember some of the most - useful ones, for example
- S for Region > Edit > Split" - or
- P for Transport > Playhead > Playhead to Mouse. +

+ These bindings strive to be mnemonic, that is, easy and intuitive + to remember, and follow widely accepted conventions. As a general rule, the + first letter of an operation will be used for as a shortcut, if available. + This does not necessarily lead to the best ergonomics for rapid + editing—there are alternative binding sets for that—but it does + make it simpler for newcomers to remember some of the most useful ones, for + example:

- Existing key bindings in menus are listed on the right side of the - menu items. To create a custom key binding for a menu item quickly, navigate to - the relevant (sub-) menu, hover over the item with the mouse and press - the desired combination of modifiers and key. + S for Region > Edit > Split + or + P for Transport > Playhead > Playhead to + Mouse.

-

- Ardour will silently re-assign the binding if you use a key - combination that is already in use, possibly removing a standard - keyboard shortcut without warning you. That might lead to confusion - when you ask other users for help, and they explain something in terms - of a standard key binding, which will then have a completely - different effect on your system. +

+ Existing key bindings in menus are listed on the right side of the menu + items.

Almost every key binding in Ardour can be looked for and/or changed in - Window > Key Bindings. + Window > Keyboard Shortcuts (which is bound to K).

-

- The conventions for using modifier keys ( ,  ,   etc.) differ among platforms, so we - provide different default bindings for each. +

+ Ardour will warn you with a "Colliding Keybindings" message, if you try to + reassign the binding of a key combination that is already in use. + Nevertheless if you do so, consider, that + this might lead to confusion when asking for help—when the + explanation is given in terms of a standard key binding—which will have + a completely different effect on the system with the modified key bindings.

- -{% children %} +

+ The conventions for using modifier keys (, , , etc.) differ among + platforms, so different default bindings for each are provided. +