X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=include%2Fcue-window-elements.html;h=d5233e15c2efc9aae55e83221523d9951367fb42;hb=6118db163f8d0fa98f42d3035e0fa4237633282f;hp=13b669454779d8b0f85d4b6ad1f4d7780d18188e;hpb=eb762749221206e7656ac8a832d81b54c67d8ae0;p=ardour-manual diff --git a/include/cue-window-elements.html b/include/cue-window-elements.html index 13b6694..d5233e1 100644 --- a/include/cue-window-elements.html +++ b/include/cue-window-elements.html @@ -1,78 +1,102 @@
For cues, Ardour generally follows the design pattern of other applications - that support a grid-based non-linear workflow. Here are themain elements - of the Cue window. + that support a grid-based non-linear workflow.
- + + +The main elements of the Cue window are:
Grid: tracks and cues. FIXME
- -Slot: launch indicator, title, follow action indicator. FIXME +
+ The trigger slots grid is comprised of tracks (stacked + horizontally) and cues (stacked vertically). Tracks group clips played + by roughly the same instrument (or set of instruments, in case of drums + and percussion). Cues group clips that will be played simultaneously. +
-+ Every trigger slot with a clip inside contains three elements: + launch button/indicator, clip title, and follow action selector/indicator. +
-FIXME
++ The playback indication area displays four pieces of data for + each track: +
-- Similarly to the ordinary track, this is where you assign a virtual - instrument to a MIDI track and/or add effects to be applied to all clips - in a track regardless of what scene they belong to. + This chapter provides more information + on playback in the Cue window.
-- Again, similarly to ordinary tracks, this is where you tweak the fader - and panner positions, mute or solo an entire track. + The mixer channel section is very similar to what's available in the + Mixer window: there's the processor + box, the same panner, as well as the + mute and the solo buttons. Both the fader + and the meter are horizontal, there is no choice for a type of meter.
-- Ardour defaults to displaying the Clips tab as the clips browser - is commonly used for pulling reusable clips into the project. + The bottom section contains several groups of controls:
+- You can also access the list of tracks, which in the context of the Cue - window is mostly useful to mark a track as visible or not visible in the - Cue window. + Ardour defaults to displaying the Clips tab + as the clips browser is commonly used for pulling reusable clips into + the project.
- Additionally, you can pick a source or a region in the Sources - or Regions tabs respectively and drop them in the Clips - tab to copy a reusable item to your custom library of clips. + In the Cue context, the Tracks tab is mostly useful for marking + a track as visible or not visible in the Cue window.
-- The bottom bar contains three or four groups of controls depending on the - type of a clip, audio or MIDI. + Both the Sources and the Regions tabs can work as + drag-and-drop sources for: