X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=include%2Fcreate-region-fades-and-crossfades.html;h=f5b8090ec848794bdef5e4d65bf89ac76c1a1bd3;hb=2f90765c8261de810292efc26272543f994fc98f;hp=5019806bd975cee49faddf0b576a71a04ee70ae7;hpb=4424b1aa27a94d8873a565a633009535953ab485;p=ardour-manual diff --git a/include/create-region-fades-and-crossfades.html b/include/create-region-fades-and-crossfades.html index 5019806..f5b8090 100644 --- a/include/create-region-fades-and-crossfades.html +++ b/include/create-region-fades-and-crossfades.html @@ -79,40 +79,40 @@

The different types of fades are:

-
-
Linear
A simple linear coefficient decrease, and its + + + + + + +
LinearA simple linear coefficient decrease, and its mathematical inverse. A Linear fade starts attentuating quickly and then cuts off even more abruptly at lower levels. When used as a crossfade, the signals are each -6dB attenuated at the midpoint. This is the correct crossfade to use with highly-correlated signals for -a smooth transition. -
Constant Power
The constant power curve starts fading +a smooth transition.
Constant PowerThe constant power curve starts fading slowly and then cuts off abruptly. When used as a crossfade between 2 audio regions, the signals are symetrically attenuated, and they each reach -3dB at the midpoint. This is the correct crossfade to -use when you want to splice audio in the general ( uncorrelated ) case. -
Symmetric
The Symmetric fade starts slowly, then +use when you want to splice audio in the general ( uncorrelated ) case.
SymmetricThe Symmetric fade starts slowly, then attenuates significantly before transitioning to a slower fade-out near the end of the fade. When used as a crossfade, the Symmetric curve is not mathematically correct like the Equal Power or Linear curves, but it provides a slower fade-out at low volumes. This is sometimes useful when editing 2 entire music works together so that the -transition is more gradual. -
Fast
The Fast curve is a linear decibel fade; It sounds +transition is more gradual.
FastThe Fast curve is a linear decibel fade; It sounds like a perfectly smooth fader or knob moved to silence. This shape is excellent as a general-purpose fade-in. When used as a crossfade, the inverse fade curve maintains constant power but is therefore non-symmetric; so its use is limited to those cases where the -user finds it appropriate. -
Slow
The Slow curve is a modified linear decibel fade. +user finds it appropriate.
SlowThe Slow curve is a modified linear decibel fade. The initial curve starts more gradually so that it has a less abrupt transition near unity. After that, it sounds like a perfectly smooth fader or knob moved to silence. This shape is excellent as a general-purpose fade-out. When used as a crossfade, the inverse fade curve maintains constant power but is therefore non-symmetric; so its use is limited to those cases where the user -finds it appropriate. - +finds it appropriate.

Although these fade shapes serve specific purposes, you might find that @@ -131,3 +131,4 @@ finds it appropriate.

amount of effort to shorten the fade is much easier than messing with a crossfade editor dialog.

+