X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=include%2Fautomation.html;h=cb39e6789f3c4b0020c7060d47dfdd087f8c6ccc;hb=a61fbacdfcb7a76fe425fada61f49fc85751e47a;hp=3342b90415d7f737e3d8937c1131364f7c1f509d;hpb=178bba3b522fbe071ac0c5bc3d48c40b4e41476b;p=ardour-manual diff --git a/include/automation.html b/include/automation.html index 3342b90..cb39e67 100644 --- a/include/automation.html +++ b/include/automation.html @@ -1,7 +1,48 @@ ---- -title: Automation ---- -

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A typical automation lane.
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+ Automation is the ability to dynamically control various aspects + of a track's innate attributes and the attributes of any processors attached + to it. In Ardour, automation can be used to make dynamic changes to a + track's: +

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The automation menu.
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+ Any combination of these can be enabled on a single track; as such, it offers + a lot of power and flexibility over how a track will ultimately sound when + played back. +

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+ Activating automation for a track is done by clicking the A icon on the + track head and checking the + type of automation needed. A new "pseudo-track" will appear, showing the + waveform in the background, called an "automation lane", where the value + of the parameter can be edited : the x axis is the time, and the y axis is + the value of the parameter. +

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+ If the Edit > Show Automation Lane on Touch + is checked, clicking any parameter in a plugin window, a hardware controller, etc... + will result in this parameter's automation lane being temporarily shown, + and clicking another parameter will hide this lane to show the new one. +