X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=include%2Fadd-new-notes.html;h=380d510459a8ace2f27649c5edb16ffca67d43e0;hb=45a7af9adad19e60f15cf0c17a3926d8c48c77f2;hp=41aa8ad933fc6a9bd31ef76db9fddc74737d6365;hpb=0365798ddc993927f21a059512ff680f1818caa4;p=ardour-manual diff --git a/include/add-new-notes.html b/include/add-new-notes.html index 41aa8ad..380d510 100644 --- a/include/add-new-notes.html +++ b/include/add-new-notes.html @@ -1,31 +1,93 @@ -

Adding new notes

- For light MIDI editing, you can use the Internal Edit Mode. - This mode lets you select notes, copy, move or delete them and alter their - properties (see below). To add notes using the mouse, Left-drag. - - For more extensive MIDI editing, you may prefer Draw Mode. - You can click or drag to add a new note, without having to hold down Ctrl. However, - Draw Mode doesn't offer region-level editing. + MIDI notes can be added a few different way in Ardour: +

+ +

Using the mouse

+ +

+ Drawing notes with the mouse requires that a MIDI track exists, and a blank MIDI region has + been created in this track. +

+

+ In either Draw or Internal Edit Mode new notes can be added with a click or + drag: a mouse click creates a note at the pointer location + (or the nearest grid anchor if grid is enabled), and its duration is + one Grid unit. A mouse drag + creates the note like a click does, but allows continuously setting + the duration of the note until the mouse button is released. +

+ +

+ The toolbar available in the Draw mode helps drawing notes + of exact length, in a certain MIDI channel, with predefined velocity: +

+ +
+MIDI draw toolbar +
MIDI draw toolbar
+
+ +

+ While the Velocity drop-down list only displays presets, + you can hover it and use mouse wheel scrolling to increment the current + value by 1. Scrolling above the other two drop-down lists will cycle + through the presets. +

+ +

+ The Auto option in three drop-down lists works differently + in all three cases:

-

So, to summarize:

- - - - - - + + + + + + + + + + + +
Selecting, moving, copying, trimming, deleting regionsNote Level Editing disabled, using object, - range or other mouse modes
Selecting, moving, copying trimming, deleting notesNote Level Editing enabled, and using mouse object mode
Adding new notesenabling "Note Level Editing" and then either -
    -
  • using mouse object mode and Left-drag, or
  • -
  • using mouse draw mode.
  • -
-
LengthThe length will be defined by the grid snapping setting
ChannelThis value will be inherited from the closest note
VelocityThe value will be an interpolation between two closest notes, + the position of the newly added note relative to either of the two + notes will also be taken into consideration
+ +

Using Step Entry

+ +

+ The Step Entry editor allows to enter a + melody in sequence along time, using a virtual keyboard and specific + controls. It can be a very handy and fast way create MIDI lines, in a + kind of typewriter way, all the more when using its different + keyboard shortcuts. +

+

+ The Step Entry window is shown by right + clicking the record button in the MIDI track header and selecting Step Entry. This will automatically create a MIDI + region to type into at the playhead position, which will automatically expand at each step. +

+ +

Using the Virtual Keyboard

+ +

+ The Virtual MIDI Keyboard — or + a real MIDI keyboard plugged in as the tracks input — can be + used to record MIDI, as a microphone would record audio. +

- Note that there is also a step entry editor allowing to - enter notes from a virtual keyboard and lots more besides. + It can be started by choosing the Window > + Virtual Keyboard menu. Exactly like for audio recording, the + track(s) must be armed for recording, the main record engaged, then + the transport started. As for the Step Entry, a MIDI region will be + auto-generated at the playhead position, and expanded as long as the + recording lasts.