X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=docs%2FWHATSNEW;h=e77cad095c4dbffed0258f0d85df7499faf22682;hb=4b629b399ccfba8ca942acbdb808938f0f1aabca;hp=57840fcd2249e31fe373ed3b7ddcf64b1ae047b8;hpb=7485b55b5a8b8dfb2b29137583d35a710b5e0284;p=virtualjaguar diff --git a/docs/WHATSNEW b/docs/WHATSNEW index 57840fc..e77cad0 100644 --- a/docs/WHATSNEW +++ b/docs/WHATSNEW @@ -1,8 +1,27 @@ -Virtual Jaguar v1.0.8 GCC/SDL ------------------------------ +Virtual Jaguar v2.0.0 GCC/Qt +---------------------------- + +* Switched GUI to Qt. And there was much rejoicing. ;-) [Shamus] +* Added detection code to fish out files from inside ZIP archives. What this + means is that now you can have other goodies inside of your ROM ZIP like + labels, box art, and overlays. See README for details. [Shamus] +* Various usability improvements, too many to list here. ;-) [Shamus] + + +Virtual Jaguar v1.1.0 GCC/SDL (r299 - Never officially released) +---------------------------------------------------------------- * Switched OpenGL rendering to 32 BPP. This is not only how a real Jaguar renders graphics, but it also gives VJ a nice speed boost. ;-) [Shamus] +* Changed execution to a time-based solution so that timers and IRQs and + such can happen when they're supposed to. [Shamus] +* Fixed blitter writes so that Intensity[0-3] and Z[0-3] are written in the + correct order. [Shamus] +* Major rewrite of blitter to conform the the TOM ASIC nets. This should fix a + bunch of stuff that wasn't working correctly before. [Shamus] +* Fixed writes to 64 bit blitter registers. [Shamus] +* Refactored GUI to be more maintainable, better looking and more responsive. + [Shamus] Virtual Jaguar v1.0.7 GCC/SDL @@ -43,7 +62,7 @@ Virtual Jaguar v1.0.7 GCC/SDL * Rewrote several OpenGL rendering functions concerning speed related items. [nwagenaar] * Several bugs resolved due to OpenGL and normal rendering code. [nwagenaar] -* Default resolution for OpenGL is now 640x480 [nwagenaar]; +* Default resolution for OpenGL is now 640x480. [nwagenaar] Virtual Jaguar v1.0.6 GCC/SDL @@ -154,7 +173,7 @@ Virtual Jaguar v1.0.3 GCC/SDL - source only release Alien vs Predator work again. :-) [Shamus] * Removed closed source Starscream and replaced it with the open source Musashi core. Because of this, VJ runs a little faster now. :-) [Shamus] -* Various cleanups to the source files (still lots of work to do!) [Shamus] +* Various cleanups to the source files (still lots of work to do!). [Shamus] NOTE: Tested only on WIN32 platform! @@ -168,12 +187,12 @@ NOTE: Tested only on WIN32 platform! Virtual Jaguar v1.0.0 GCC/SDL - initial source release ------------------------------------------------------ -* Converted VC++ assembly to standard GNU assembly; -* Fixed small bugs in SDL related items (keyboard/graphics); -* Added *some* optimalisations to the graphics sources; -* Added joystick support (not tested); -* Added joystick port support (not tested); -* Added frameskip support; +* Converted VC++ assembly to standard GNU assembly. +* Fixed small bugs in SDL related items (keyboard/graphics). +* Added *some* optimalisations to the graphics sources. +* Added joystick support (not tested). +* Added joystick port support (not tested). +* Added frameskip support. Source only release. Tested on BeOS, Linux, FreeBSD and WIN32. SOUND emulation was NOT done. Need help with this one :)