X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=docs%2FINSTALL;h=94c054cb398dec729e90cb4f118422076069f0d7;hb=be2fdb272ceeb72d9c50e7d66b58cb73734980f9;hp=022a1f0fdaec034c39ab99269411ecfefc4b31bf;hpb=fa3a1d1452d3bcace6bf3abea292ff985a9bd3d3;p=virtualjaguar diff --git a/docs/INSTALL b/docs/INSTALL index 022a1f0..94c054c 100644 --- a/docs/INSTALL +++ b/docs/INSTALL @@ -1,23 +1,22 @@ --------------------------------------------- -Virtual Jaguar v1.0.7 GCC/SDL release INSTALL +Virtual Jaguar v1.1.0 GCC/SDL release INSTALL --------------------------------------------- REQUIREMENTS: ------------- -To compile Virtual Jaguar you need to check if you have the minimum -requirements for compiling the sources: +The minimum requirements for compiling Virtual Jaguar from source are: -- GCC v2.95 or v3.x; -- SDL v1.2.5 or higher; -- ZLIB v1.1.4 -- OpenGL libraries -- supported OS (BeOS, Linux, FreeBSD and WIN32 through mingw); other OSs may - work to but you may need to change some items in the Makefile and compile - script. + o GCC v4.3.x or higher + o SDL v1.2.13 or higher + o zlib v1.2.3 + o libcdio v0.80 or higher + o OpenGL libraries + o supported OS (BeOS, Linux, FreeBSD and WIN32 through mingw, MacOS); other + OSs may work to but you may need to change some items in the Makefile. -Optionally you need a Atari Jaguar boot ROM (and/or CD boot ROM) which is +Optionally you'll need an Atari Jaguar boot ROM (and/or CD boot ROM) which is available on the Internet. We can't include the boot ROM since it's still copyrighted. @@ -25,18 +24,18 @@ copyrighted. COMPILING: ---------- -If you sure you have the minimum software requirements, you can safely compile +Assuming that you meet the minimum software requirements, you can compile Virtual Jaguar by issuing the following command in the directory where you decompressed the source: -./compile +make Optionally you can manually strip vj[.exe] to downsize the binary. If you have upx in your path somewhere, you can uncomment the line in the makefile that executes upx so that you'll end up with a somewhat smaller binary. - -That's it! You're done! You can now start the emulator with ./vj. See the -output for more details or consult the README file for more info. + +That's it! You can now start the emulator with ./vj. See the output for more +details (or stdout.txt on Win32) or consult the README file for more info. For even more info, go to http://sdlemu.ngemu.com or send use an e-mail to the following e-mail address: sdlemu AT ngemu DOT com.