X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=docs%2FINSTALL;h=556aaeabd61d3f99fef0db1d63171b212491f614;hb=d239de704f276a75d927900e3d413a44cc87116c;hp=21badfa6aa73f85dba2ed0489de95fd651c82fcd;hpb=5308f47c9fccf52e8a09a1da60edec02b74103c9;p=virtualjaguar diff --git a/docs/INSTALL b/docs/INSTALL index 21badfa..556aaea 100644 --- a/docs/INSTALL +++ b/docs/INSTALL @@ -9,13 +9,13 @@ REQUIREMENTS: To compile Virtual Jaguar you need to check if you have the minimum requirements for compiling the sources: -- GCC v2.95 or v3.x; -- SDL v1.2.5 or higher; -- ZLIB v1.1.4 +- GCC v4.3.x or higher +- SDL v1.2.13 or higher +- ZLIB v1.2.3 +- libcdio v0.80 or higher - OpenGL libraries - supported OS (BeOS, Linux, FreeBSD and WIN32 through mingw); other OSs may - work to but you may need to change some items in the Makefile and compile - script. + work to but you may need to change some items in the Makefile. Optionally you need a Atari Jaguar boot ROM (and/or CD boot ROM) which is available on the Internet. We can't include the boot ROM since it's still @@ -25,16 +25,16 @@ copyrighted. COMPILING: ---------- -If you sure you have the minimum software requirements, you can safely compile +If you sure you have the minimum software requirements, you can compile Virtual Jaguar by issuing the following command in the directory where you decompressed the source: -./compile +make Optionally you can manually strip vj[.exe] to downsize the binary. If you have upx in your path somewhere, you can uncomment the line in the makefile that executes upx so that you'll end up with a somewhat smaller binary. - + That's it! You're done! You can now start the emulator with ./vj. See the output for more details or consult the README file for more info.