X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=apple2.cfg;h=07c414caee0093f7b15e03d2d3d7919a988f1d24;hb=c0001155bc0909da61f6c849c0be9b16e9b7f4b6;hp=ee5cc6b00570dee40e3b267c4b8f6bbb8dbbd951;hpb=09edc12bc45312aac0be72e258c931b1fb37fb20;p=apple2 diff --git a/apple2.cfg b/apple2.cfg index ee5cc6b..07c414c 100755 --- a/apple2.cfg +++ b/apple2.cfg @@ -4,7 +4,7 @@ # Apple ROM paths -BIOSROM = ./ROMs/apple2.rom +BIOSROM = ./ROMs/apple2e-enhanced.rom diskROM = ./ROMs/disk.rom ROMs = ./ROMs @@ -23,12 +23,13 @@ autoSaveState = 1 # Yes #floppyImage1 = ./disks/bt1_boot.dsk # Yes -floppyImage1 = ./disks/bt2_boot.dsk -# No (gets stuck on 1st track) -#floppyImage1 = ./disks/bt3_boot.dsk +#floppyImage1 = ./disks/bt2_boot.dsk +# Yes (but segfaults in the timer routine in the title screen--NB: Not anymore...) +floppyImage1 = ./disks/bt3_boot_fixed.dsk +floppyImage2 = ./disks/bt3_character_fixed.dsk # Yes #floppyImage1 = ./disks/Sabotage.dsk -# ??? (//c or //e w/128K required) +# ??? (//c or //e w/128K required) (dumps to monitor) #floppyImage1 = ./disks/airheart.dsk # Yes #floppyImage1 = ./disks/drol.dsk @@ -38,30 +39,45 @@ floppyImage1 = ./disks/bt2_boot.dsk #floppyImage1 = ./disks/wolfenstein_dos32.nib # Yes, keys??? #floppyImage1 = ./disks/MidnightMagic_etc.dsk -# ??? (PRODOS 8 V1.4 - UNABLE TO LOAD ATINIT FILE) +# ??? Loads, then dumps to monitor (This is IIe or IIc only) #floppyImage1 = ./disks/battle_chess_1.dsk # Yes #floppyImage1 = ./disks/MoebiusI-1.dsk -# Yes, but crashes on the attract mode +#floppyImage2 = ./disks/MoebiusI-2.dsk +# Yes, but crashes on the attract mode (does the same in AppleWin) +# Also, write problems +#floppyImage1 = ./disks/moebiusiia.dsk #floppyImage1 = ./disks/MoebiusIIA.dsk +#floppyImage2 = ./disks/MoebiusIIB.dsk # Yes #floppyImage1 = ./disks/wind_walker_1.dsk +#floppyImage2 = ./disks/wind_walker_2.dsk # Yes #floppyImage1 = ./disks/dino_eggs.dsk +# ??? 1, yes; 2, no #floppyImage1 = ./disks/mockingboard1.dsk -#floppyImage1 = ./disks/mockingboard2.dsk +#floppyImage2 = ./disks/mockingboard2.dsk # Yes, but have to load manually #floppyImage1 = ./disks/ultima_ii-1.dsk #floppyImage2 = ./disks/ultima_ii-2.dsk # Yes, autoloads! #floppyImage1 = ./disks/u2prog-patched.dsk #floppyImage2 = ./disks/u2player-jlh.dsk +# Yes +#floppyImage1 = ./disks/TheHeist.dsk +# Yes +#floppyImage1 = ./disks/ult31snd.dsk +#floppyImage2 = ./disks/ult32snd.dsk +# Yes (key repeat is too high) +#floppyImage1 = ./disks/bandits.dsk +# Yes +#floppyImage1 = ./disks/SpareChange.dsk +# Yes +#floppyImage1 = ./disks/lode_runner.dsk +# Yes +#floppyImage1 = ./disks/championship_lode_runner.dsk -# OpenGL options: 1 - use OpenGL rendering, 0 - use old style rendering - -useOpenGL = 1 - # OpenGL filtering type: 1 - blurry, 0 - sharp glFilterType = 0 @@ -70,20 +86,6 @@ glFilterType = 0 fullscreen = 0 -# Backend renderer (OpenGL dependent): 0 - regular, 1 - "TV" style - -#renderType = 0 - -# NTSC/PAL options: 1 - NTSC, 0 - PAL - -hardwareTypeNTSC = 1 - -# Framskip options: 0 - no skip, 1-N - draw every Nth frame -# Note: Skipping frames may cause strange visual side effects--don't bother -# reporting these unless they occur with a frameskip value of 0! - -frameSkip = 0 - # Joystick options: 1 - use joystick, 0 - don't use useJoystick = 0