X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=apple2.cfg;h=07c414caee0093f7b15e03d2d3d7919a988f1d24;hb=c0001155bc0909da61f6c849c0be9b16e9b7f4b6;hp=d2bda19e42b53d2a6cde7091961afe3d6dd4c749;hpb=2a82c98a2619cce7e9b0634a351331ea6cc6dc06;p=apple2 diff --git a/apple2.cfg b/apple2.cfg index d2bda19..07c414c 100755 --- a/apple2.cfg +++ b/apple2.cfg @@ -4,7 +4,7 @@ # Apple ROM paths -BIOSROM = ./ROMs/apple2.rom +BIOSROM = ./ROMs/apple2e-enhanced.rom diskROM = ./ROMs/disk.rom ROMs = ./ROMs @@ -24,12 +24,12 @@ autoSaveState = 1 #floppyImage1 = ./disks/bt1_boot.dsk # Yes #floppyImage1 = ./disks/bt2_boot.dsk -# Yes (but segfaults in the timer routine in the title screen) +# Yes (but segfaults in the timer routine in the title screen--NB: Not anymore...) floppyImage1 = ./disks/bt3_boot_fixed.dsk floppyImage2 = ./disks/bt3_character_fixed.dsk # Yes #floppyImage1 = ./disks/Sabotage.dsk -# ??? (//c or //e w/128K required) +# ??? (//c or //e w/128K required) (dumps to monitor) #floppyImage1 = ./disks/airheart.dsk # Yes #floppyImage1 = ./disks/drol.dsk @@ -45,12 +45,13 @@ floppyImage2 = ./disks/bt3_character_fixed.dsk #floppyImage1 = ./disks/MoebiusI-1.dsk #floppyImage2 = ./disks/MoebiusI-2.dsk # Yes, but crashes on the attract mode (does the same in AppleWin) -# Also, has keyboard troubles... no, write problems +# Also, write problems #floppyImage1 = ./disks/moebiusiia.dsk #floppyImage1 = ./disks/MoebiusIIA.dsk #floppyImage2 = ./disks/MoebiusIIB.dsk -# Yes, but segfaults on title screen +# Yes #floppyImage1 = ./disks/wind_walker_1.dsk +#floppyImage2 = ./disks/wind_walker_2.dsk # Yes #floppyImage1 = ./disks/dino_eggs.dsk # ??? 1, yes; 2, no @@ -64,12 +65,19 @@ floppyImage2 = ./disks/bt3_character_fixed.dsk #floppyImage2 = ./disks/u2player-jlh.dsk # Yes #floppyImage1 = ./disks/TheHeist.dsk +# Yes +#floppyImage1 = ./disks/ult31snd.dsk +#floppyImage2 = ./disks/ult32snd.dsk +# Yes (key repeat is too high) +#floppyImage1 = ./disks/bandits.dsk +# Yes +#floppyImage1 = ./disks/SpareChange.dsk +# Yes +#floppyImage1 = ./disks/lode_runner.dsk +# Yes +#floppyImage1 = ./disks/championship_lode_runner.dsk -# OpenGL options: 1 - use OpenGL rendering, 0 - use old style rendering - -useOpenGL = 0 - # OpenGL filtering type: 1 - blurry, 0 - sharp glFilterType = 0 @@ -78,20 +86,6 @@ glFilterType = 0 fullscreen = 0 -# Backend renderer (OpenGL dependent): 0 - regular, 1 - "TV" style - -#renderType = 0 - -# NTSC/PAL options: 1 - NTSC, 0 - PAL - -hardwareTypeNTSC = 1 - -# Framskip options: 0 - no skip, 1-N - draw every Nth frame -# Note: Skipping frames may cause strange visual side effects--don't bother -# reporting these unless they occur with a frameskip value of 0! - -frameSkip = 0 - # Joystick options: 1 - use joystick, 0 - don't use useJoystick = 0