X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=_manual%2F25_tempo-meter%2F01_tempo-and-meter.html;h=92ab7a76b096b609c9e7e4f527a1ab35f19de9bb;hb=54f4fbd166340772d7685be308f865c9e0273971;hp=aa137e59a15ff8991cda1574af56ad76eaa9b8e8;hpb=a390999f7abcb8877895d1b2afbd4855b998c396;p=ardour-manual diff --git a/_manual/25_tempo-meter/01_tempo-and-meter.html b/_manual/25_tempo-meter/01_tempo-and-meter.html index aa137e5..92ab7a7 100644 --- a/_manual/25_tempo-meter/01_tempo-and-meter.html +++ b/_manual/25_tempo-meter/01_tempo-and-meter.html @@ -10,24 +10,23 @@ menu_title: Tempo and Meter When you change tempo or move an audio-locked meter, all objects on the timeline that are glued to bars and beats (locations, regions) will move in sympathy.

Tempo

-

Tempo can be adjusted in several ways:

A tempo may be locked to audio or musical time. You may change this by right-clicking on a tempo. If a tempo is locked to music, an entry will be available to lock it to audio. @@ -37,21 +36,23 @@ Similarly an audio-locked tempo may be locked to music by right clicking it an s Music locked tempo marks move their frame position as their neighbours are moved, but keep their pulse position (they will move as the music is moved).


-A tempo may also be remped or constant. +

A tempo may be remped or constant. -

A constant tempo will keep the sesion tempo constant until the next tempo section, at which time it will jump instantly to the next tempo. -these are mostly useful abrupt changes, and is the way in which traditional DAWs deal with tempo changes (abrupt jumps in tempo).

+


To add a new tempo, use the primary modifier and click on the tempo line at the desired position. The new tempo will be the same as the tempo at the position of the mouse click (it will not change the shape of the ramp). -<.p> +

To copy a tempo, hold down the primary modifier and drag the tempo you wish to copy.

Meter

@@ -96,17 +97,17 @@ You will see this reflected in the tempo lines.. they won't quite match the drum We now locate the earliest position where the click doesn't match, and place a new tempo just before this. Two bars later, place another new tempo.

-Now while dragging any beat *after* the second new tempo, watch the drum audio and tempo lines until they align. +Now while dragging any beat after the second new tempo, watch the drum audio and tempo lines until they align.

Notice what is happeneing here: the tempo previous to your mouse pointer is being changed so that the beat you grabbed aligns with the pointer. -Notice that the tempo lines previous to the changed one also move. This is because the previous tempo is ramping *to* the tempo you are changing. +Notice that the tempo lines previous to the changed one also move. This is because the previous tempo is ramping to the tempo you are changing. Look further to the left. The tempo lines in the first four bars do not move.

Again, some time later the click will not align. I didn't say this was easy.

-

Repeat the same technique : add two new tempos and drag the BBT ruler *after* the newest tempo so that the beats align with the audio again. +

Repeat the same technique : add two new tempos and drag the BBT ruler after the newest tempo so that the beats align with the audio again.

In a general sense, adding tempo markers in pairs allows you to 'pin' your previous work while you move further to the right. @@ -127,7 +128,7 @@ would be good for this, but you want an accelerando to that point.

Add a tempo ar bar 4.

-

Holding down the constraint modifier, and with snap set to 'TC Frames', grab the BBT ruler just *after* 4|1|0. +

Holding down the constraint modifier, and with snap set to 'TC Frames', grab the BBT ruler just after 4|1|0. Drag the ruler so that 4|1|0 snaps to the 'phone' frame.

Notice what happened : The second tempo was changed.