X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=_manual%2F20_default-keyboard-bindings.html;h=2f4d75e52175789661bae7164283e2164d36e2ed;hb=91a0f4fd6d6f0197a26f3d8b161eefacd685fabe;hp=8b0ac8fce148dcf3fa9ad601c2479a75eb4534a2;hpb=85e48bfa703786066ab5b0fbff8fa4a98da036e7;p=ardour-manual-diverged diff --git a/_manual/20_default-keyboard-bindings.html b/_manual/20_default-keyboard-bindings.html index 8b0ac8f..2f4d75e 100644 --- a/_manual/20_default-keyboard-bindings.html +++ b/_manual/20_default-keyboard-bindings.html @@ -1,25 +1,36 @@ --- layout: default title: Default Keyboard Bindings +menu-title: Key Bindings --- - - - -

Ardour comes with a rich set of default bindings. The default bindings are "mnemonic" in that they focus on trying use to -the letter that starts the name of an operation as the binding for -that operation. This is not always possible, but it acts as a general -rule. This does not necessarily lead to the best ergonomics for rapid -editing - there are alternative binding sets for that - but it does -make it simpler for newcomers to remember some of the most common -bindings (e.g. "s" for "Split", "p" for "position playhead").

- -

Almost every key binding ("shortcut") in Ardour can be changed. From the main menu choose Window > Key Bindings.

- -

The conventions for using modifier keys (Control, Alt, Command -etc.) differ from platform to platform, so we provide different -bindings for each platform.

- - +

+ Almost every available function in Ardour can be bound to a keyboard + shortcut (and those few that cannot will usually respond to an OSC command). Ardour comes with a + rich set of default key bindings for the most commonly used + functions. +

+

These bindings strive to be mnemonic, that is, easy and intuitive + to remember, and follow widely accepted conventions. As a general rule, + the first letter of an operation will be used for as a shortcut, if + available. This does not necessarily lead to the best ergonomics for + rapid editing — there are alternative binding sets for that — + but it does make it simpler for newcomers to remember some of the most + useful ones, for example
+ S for Region > Edit > Split" + or
+ P for Transport > Playhead > Playhead to Mouse. +

+

+ Almost every key binding in Ardour can be changed in + Window > Key Bindings. +

+

+ The conventions for using modifier keys ( ,  ,   etc.) differ among platforms, so we + provide different default bindings for each. +

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