X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=_manual%2F17_mixing%2F02_panning.html;h=e26a297e847b51d39d420a33428480d60c6e7d61;hb=e94a4484d1165b0646cfec3f42e6dd0393026c3a;hp=ca1890f225c89e450173fa90916add1fd876dd77;hpb=2113c7f37900e01afbc28e9879eb6047ec6251bd;p=ardour-manual-diverged diff --git a/_manual/17_mixing/02_panning.html b/_manual/17_mixing/02_panning.html index ca1890f..e26a297 100644 --- a/_manual/17_mixing/02_panning.html +++ b/_manual/17_mixing/02_panning.html @@ -3,4 +3,45 @@ layout: default title: Panning --- +

+ Panning is the process of distributing one or more signals + across a series of outputs so that the listener will have the + experience of them coming from a particular point or area of the + overall listening field. +

+

+ It is used to create a sense of space and/or a sense of motion in an + audio mix. You can spread out different signals across the space, and + make them move over time. +

+ +

Types of Panners

+

+ The way a panner works depends a great deal on how many signals it + is going to process and how many outputs it will send them to. The + simplest case is distributing a single signal to 2 outputs, which is + the common case when using a "mono" track and a stereo speaker + setup. +

+

+ But panning in Ardour could theoretically involve distributing any + number of signals to any number of ouputs. In reality, Ardour does + not have specific panners for each different situation. Currently, + it has dedicated panners for the following situations: +

+ +

+ Even for each of these cases, there are many different ways to + implement panning. Ardour currently offers just one solution to each + of these situations, but in the future will offer more. +

+

+ In addition to the panners, Ardour has a balance control for subtle + corrections to existing stereo images. +

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