X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=_manual%2F17_mixing%2F02_panning.html;h=9936a29e6ce22f28a44e62c2a77a26d381e752bd;hb=1321d4a5f39bf9163b6776dddc24d8ce151fd4d3;hp=a3407f8bd70f01a47ebbcd2db613dc5e89ed0c87;hpb=638dfc73e6b26f12f2b98477e4e32bfd7c53bf84;p=ardour-manual diff --git a/_manual/17_mixing/02_panning.html b/_manual/17_mixing/02_panning.html index a3407f8..9936a29 100644 --- a/_manual/17_mixing/02_panning.html +++ b/_manual/17_mixing/02_panning.html @@ -15,7 +15,7 @@ title: Panning make them move within the space over time.

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Types of Panners

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Types of Panners

The way a panner works depends a great deal on how many signals it @@ -29,19 +29,19 @@ title: Panning number of signals to any number of ouputs. In reality, Ardour does not have specific panners for each different situation. Currently, it has dedicated panners for the following situations: - +

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Even for each of these cases, there are many different ways to implement panning. Ardour currently offers just one solution to each of these situations, but in the future will offer more.

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Panning is not Balance

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Panning is not Balance

If you are used to the "balance" control found on most home music