X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=_manual%2F15_editing-and-arranging%2F01_edit-point.html;h=a56a831b33ad73a9ab7259c856e7cc4634d36272;hb=ade85c4a26a21e8e311e2b8d070ce903c9f75faf;hp=ccb122eb11ea98eeeb06c5003d8ba4abcc477e2d;hpb=3324a572011bb6b6fb1c3343fc55fc64825d9405;p=ardour-manual diff --git a/_manual/15_editing-and-arranging/01_edit-point.html b/_manual/15_editing-and-arranging/01_edit-point.html index ccb122e..a56a831 100644 --- a/_manual/15_editing-and-arranging/01_edit-point.html +++ b/_manual/15_editing-and-arranging/01_edit-point.html @@ -31,26 +31,3 @@ title: Edit Point also switch the edit point using a combo-selector just right of the snap/grid unit selector.

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Implicit Range

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- In addition to explicit range selections made with the Range tool, Ardour - also provides an implicit edit range. This edit range can be - very useful if you want to edit by ear, rather than by mouse. If neither a - regions nor an explicit range is selected, then any editing operation that - requires a range (such as "separate") will use the implicit edit range. -

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- The implicit range is the area between the current edit point and some other position. - In most cases it is either -

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- Which of these is true depends on which edit point setting you are using (Mouse, - Playhead or Marker) and whether there is a selected marker at that time. -

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