X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=_manual%2F13_recording%2F02_track-recording-modes.html;h=774e51785a72e01d02f0e5cb1dc892750bfc0b1a;hb=8e8e1ef4820bd5c5e5c888a9423cf3cdfdb0b800;hp=be62dc452b2e4dd3eaebe5c583f6f0ad6291a70e;hpb=ae6efdc4a0dd1825a30a1b95b70d6a5f799713a9;p=ardour-manual-diverged diff --git a/_manual/13_recording/02_track-recording-modes.html b/_manual/13_recording/02_track-recording-modes.html index be62dc4..774e517 100644 --- a/_manual/13_recording/02_track-recording-modes.html +++ b/_manual/13_recording/02_track-recording-modes.html @@ -2,23 +2,15 @@ layout: default title: Track Recording Modes --- - - - -

"Recording mode" is a per-track property (audio tracks only) that affects the way that recording new material on top of existing material ("overdubbing") operates in that track. Ardour offers 3 different recording modes:

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Normal
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overdubs write to new files, new regions are layered on top of existing regions (with or without crossfades)
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Tape mode
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overdubs destructively write to an existing file, single region per track (fixed crossfades at every punch)
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Non-Layered mode
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overdubs write to new audio files, new regions are created but if they overlap with existing regions, the existing regions are trimmed so that there no overlaps
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To change the recording mode of a track, right click on its track header to get the context menu:

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track header context menu

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Below is a screenshot that shows the subtly different results of an overdub in normal and non-layered mode. Both tracks were created using identical audio data.

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The upper track is in normal mode, and the overdub (the middle shorter region, selected) has created a new region which if you look carefully has been layered on top of the the existing (longer) region.

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The lower track is in non-layered mode, and rather than overlay the overdub region, it split the existing region and inserted the new one in between.

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different results from normal and non-layered recording

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Non-layered mode is extremely useful when combined with push/pull trimming.

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+ The Recording mode is a per-track property (applies to audio + tracks only) that affects the way that recording new material on top of + existing material ("overdubbing") operates in that track. +

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+ See Track modes + for a detailed explanation. +

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