X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=_manual%2F10_working-with-tracks%2F04_controlling-track-appearance%2F01_layering-display.html;fp=_manual%2F10_working-with-tracks%2F04_controlling-track-appearance%2F01_layering-display.html;h=0000000000000000000000000000000000000000;hb=8e3b4c710683de8f44cc46d5f00d9e19c0855527;hp=a7cbcbaaa4a2116ddd166477ddc2cde6e82d5519;hpb=33c301104caebd44a7aa6fd09d563fc8f622764d;p=ardour-manual-diverged diff --git a/_manual/10_working-with-tracks/04_controlling-track-appearance/01_layering-display.html b/_manual/10_working-with-tracks/04_controlling-track-appearance/01_layering-display.html deleted file mode 100644 index a7cbcba..0000000 --- a/_manual/10_working-with-tracks/04_controlling-track-appearance/01_layering-display.html +++ /dev/null @@ -1,52 +0,0 @@ ---- -layout: default -title: Layering Display ---- - - - -

- Ardour allows arbitrary layering of regions — you can - have as many regions you wish at a given position. By default, the regions are - overlaid in the editor window, to save vertical space. -

- -

- However, this display mode can be confusing for tracks with many overdubs, - because its not obvious in which order the overdubs are layered. Although - there are other methods of moving particular regions to the top of an - overlapping set, and although Ardour also has playlists to let you manage - takes a bit more - efficiently than just continually layering, - there are times when being able to clearly see all regions in a track without - any overlaps is reassuring and useful. -

- -

- Here is an image of a track with a rather drastic overdub situation, - viewed in normal overlaid mode: -

- -overlapping regions in overlaid mode - -

- To change this display, right click on the track header, and you'll see - the menu displayed above. There are two choices for layers. overlaid is currently selected. Click on stacked and the track display changes to this: -

- -overlapping regions in stacked mode - -

- You can still move regions around as usual, and in fact you can - even drag them so that they overlay each again, but when you - release the mouse button, things will flip back to them all being - stacked cleanly. The number of lanes for the track is determined by - the maximum number of regions existing in any one spot throughout - the track, so if you have really stacked up 10 overdubs in one spot, - you'll end up with 10 lanes. Obviously, using a large track height - works much better for this than a small one. -

-