X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=_manual%2F03_setting-up-your-system%2F06_using_more_than_one_audio_device.html;fp=_manual%2F03_setting-up-your-system%2F06_using_more_than_one_audio_device.html;h=0000000000000000000000000000000000000000;hb=8e3b4c710683de8f44cc46d5f00d9e19c0855527;hp=e44b4609fdd34fe5e7c899842b072da841460541;hpb=33c301104caebd44a7aa6fd09d563fc8f622764d;p=ardour-manual-diverged diff --git a/_manual/03_setting-up-your-system/06_using_more_than_one_audio_device.html b/_manual/03_setting-up-your-system/06_using_more_than_one_audio_device.html deleted file mode 100644 index e44b460..0000000 --- a/_manual/03_setting-up-your-system/06_using_more_than_one_audio_device.html +++ /dev/null @@ -1,89 +0,0 @@ ---- -layout: default -title: Using More Than One Audio Device ---- - -

- Ardour will only ever deal with a single audio device. If you - want to use more than one, you have two choices: -

- -

- Ardour is fundamentally designed to be a component in a - pro-audio/music creation environment. Standard operating practice - for such setups involves using only a single digital sample - clock (something counting off the time between audio samples). - This means that trying to use multiple independent soundcards is - problematic, because each soundcard has its own sample clock, running - independently from the others. Over time, these different clocks - drift - out of sync with each other, which causes glitches in the audio. You - cannot stop this drift, although in some cases the effects may be - insignificant enough that some people might not care about them. -

-

- Thus in an ideal world you should not use multiple independent - soundcards but instead use a single device with a single clock and all - the inputs, outputs and other features that you need. -

-

- Of course, a lot of people don't live in an ideal world, and believe - that software should make up for this. -

- -

OS X

-

- In CoreAudio, aggregate devices provide a method to use - multiple soundcards as a single device. For example, you can - aggregate two 8-channel devices so that you can record 16 channels - into Ardour. -

-
-

- If you are using a single typical 3rd party - audio interface (such as those from Apogee, RME, Presonus, and many - others), or you are using JackPilot or a similar - application to start JACK, you do not need to worry about this.
- You will need to set up an aggregate device only if either - of the following conditions are true: -

- -
-

- In the case of your builtin audio device, you will need to create - an aggregate device that combines "Builtin Input" and "Builtin - Output" into one device. -

-

- The precise instructions for creating an aggregate device on OS X - have varied from one released to another. -

-
-
OS X 10.5
-
Please read http://support.apple.com/kb/HT1215
-
OS X 10.6 or later
-
Please read http://support.apple.com/kb/HT3956
-
- -

Linux

-

- Please see the instructions at http://jackaudio.org/faq -

-