X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=_manual%2F02_introducing-ardour%2F01_creating-music-with-ardour.html;h=54e20547bd82339428aa812166f11297899f4392;hb=8e8e1ef4820bd5c5e5c888a9423cf3cdfdb0b800;hp=63b9aa6efd84193b8d8f05bca2eb8e28db7e221a;hpb=fdbd351eb81927e87b7abed13bbbc8dc3df9e314;p=ardour-manual-diverged diff --git a/_manual/02_introducing-ardour/01_creating-music-with-ardour.html b/_manual/02_introducing-ardour/01_creating-music-with-ardour.html index 63b9aa6..54e2054 100644 --- a/_manual/02_introducing-ardour/01_creating-music-with-ardour.html +++ b/_manual/02_introducing-ardour/01_creating-music-with-ardour.html @@ -26,10 +26,10 @@ title: Creating Music with Ardour material to it, which can be done in one of 3 ways:

MIDI recordings consist of performance data ("play note X at @@ -59,7 +59,7 @@ title: Creating Music with Ardour

Your audio/MIDI data appears in chunks called regions, which - are arranged into horizontal lanes called tracks. Tracks are + are arranged into horizontal lanes called tracks. Tracks are stacked vertically in the Editor window. You can copy, shorten, move, and delete regions without changing the actual data stored in the session at all — Ardour is a non-destructive editor. (Almost)