X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=src%2Fscreen.h;h=48b4b290723a633096e33a369a9631c4e48de061;hb=756fbabdd25117272164fd2d31810e6018a5990e;hp=3d431d90d4454120d6e47a3d6e20b8d2cc4688b6;hpb=27ad8041c00ff80e50ba0ad9022c3eaa7a05b8b0;p=thunder diff --git a/src/screen.h b/src/screen.h old mode 100755 new mode 100644 index 3d431d9..48b4b29 --- a/src/screen.h +++ b/src/screen.h @@ -1,20 +1,21 @@ // // SCREEN.H // -// This sets screen to Mode X so we can use the WHOLE laptop screen -// (i.e. 320x240) +// by James Hammons +// (C) 1997, 2014 Underground Software // -// Tweaked by James L. Hammons -// -// (C) 1997 Underground Software #ifndef __SCREEN_H__ #define __SCREEN_H__ -#include "types.h" +#include +#include + +//#define VIRTUAL_SCREEN_WIDTH 288 +//#define VIRTUAL_SCREEN_HEIGHT 224 void SnapPCX(SDL_Surface *); // Take a PCX snapshot -void BlitChar(SDL_Surface *, BYTE *, BYTE *); // Show NAMCO screen -void Sprite(DWORD, WORD, WORD, BYTE, WORD); // Show sprite on the screen +void BlitChar(SDL_Surface *, uint8_t *, uint8_t *); // Show NAMCO screen #endif // __SCREEN_H__ +