X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=include%2Ftoolbox.html;h=e4bab1bf1469dfd7ae9f6f3d1b7b84f548bd7b15;hb=766896a34e9d541d4b5473bb633c6e5f0ee6c8f8;hp=e45ef48c8ba4cc36463e5a155a8f6b477ff1fe3b;hpb=4424b1aa27a94d8873a565a633009535953ab485;p=ardour-manual diff --git a/include/toolbox.html b/include/toolbox.html index e45ef48..e4bab1b 100644 --- a/include/toolbox.html +++ b/include/toolbox.html @@ -1,24 +1,27 @@ +
- Ardour has a global edit mode selector at the left of the - Editing toolbar, which affect how regions are moved or copied: + Ardour has a global Edit Mode selector at the left side of the + Editing toolbar, which affects how regions are moved or copied:
-Slide | +Regions move freely. Ardour creates overlaps when necessary. |
---|---|
Ripple | +Editing affects the regions to the "right" of the edit (see below). |
Lock | +No region motion is permitted (except for "nudge"). |
- Ripple Edit mode provides the following conveniences: + Ripple Edit mode provides the following:
- The Smart Mode button to the left of the mouse mode buttons - modifies the Grab Mode. When enabled, the mouse behaves as if it - is in "Range Mode" in the upper half of a region, and in "Grab Mode" in the - lower half. This allows avoiding constant switching between these two modes. + Numerous editing operations require the definition of an Edit Point, + that is chosen in this selector. More information about the Edit Point + can be found here. +
+ ++ The Smart Mode toggle button (shortcut: y) to the left + of the mouse mode buttons modifies the behavior of Grab Mode: when + enabled, the mouse behaves as if it is in Range Mode in the upper + half of a region, while behaving as if it is in Grab Mode in the + lower half. This makes it possible to avoid constant switching between these + two modes.
+ Editing regions and their contents + is very complex and, by virtue of this, requires different Mouse + Modes in order to be able to perform typical editing chores in a + way that is powerful and makes sense. +
+ +Mode | Keyboard Shortcut |
---|---|
Grab | g |
Range | r |
Cut | c |
Audition | None |
Stretch | t |
Draw | d |
Internal Edit | e |
+ Changes to the mouse pointer only occur when hovering over the track canvas; + the mouse pointer always changes to a hand in the ruler area + regardless of what mode is selected, and always moves the playhead to the position left-clicked on—as long as there is no marker + or other tag under the mouse position clicked on. +
+ ++ Grab Mode is used for selecting, moving, deleting and copying + objects. In this mode, the mouse pointer appears as a hand and can be used + to select and perform various operations on objects such as regions, markers + etc…. This is the most common mode to work in, as it allows the + for selection and moving of regions, + as well as the modification of control points in automation lanes. +
+ ++ In Range Mode, the mouse pointer appears as a vertical line; + left-clicking on the track canvas will display + the time at the position clicked on. left-clicking + and dragging on the track canvas will create a time range for the track + clicked and dragged on; adjacent tracks can be selected as well by dragging + the mouse into them. Once a time range has been defined, it can be resized + by left-clicking on either the left-hand or right-hand + side of the range and dragging the mouse to the desired position. +
+ ++ In Cut Tool Mode, the mouse pointer appears as a pair of scissors + and allows for the separation of any region into two distinct regions by + left-clicking at the desired point of separation. + If more than one track is selected, then all the regions on the selected + tracks will be split at the point clicked on. If no track is selected, + then only the region hovered by the mouse cursor will be split. +
+ ++ In Stretch Mode, the mouse pointer appears as an expanding + square symbol and is used to resize regions using a timestretch algorithm. + Resizing a region is done by left-clicking on + the right-hand side of the region and dragging the edge to the desired + position; once the button is released a Time Stretch + Audio dialog will appear, as detailed in the dedicated + Stretching page. +
+ ++ left-clicking on a given region using Audition + Mode will play the the session for the time span of that region. + The regions can also be scrubbed by + left-clicking and dragging in the direction + desired; the amount dragged in one direction or the other will determine + the playback speed. +
+ ++ In Draw Mode, the mouse pointer will change to a pencil; the + effect it will have depends on the type of track or region it is utilized + in. +
+ ++ In an audio track, a green line will + appear in the region which is that region's gain + envelope. left-clicking anywhere in + a given region between two existing control points will add + one to the region at the X-coordinate clicked on with the Y-coordinate + being on the line connecting the control points on either side of the + new one. left-clicking on a control point will + allow it to be moved to any point in the region in between the control + points that bound it on either side of itself. And finally, + left-clicking on a control point and pressing + the delete key or holding down the + key while right-clicking on it will delete the + control point. +
+ ++ In an automation lane, if any automation + is defined in it, a green line connecting its control points will appear + in the lane. Control points in the lane are manipulated in exactly the + same way as they are in a region's gain envelope (see previous paragraph + for details). +
+ ++ In a MIDI track, +
++ In Internal Edit Mode, the mouse pointer will change to + cross-hairs. +
+