X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=include%2Flatency-and-latency-compensation.html;fp=include%2Flatency-and-latency-compensation.html;h=8c6d00e58edfa4790384d93c900968cdc1ead51a;hb=718dc3ba5fac5da1b0ff3b087ca001967800c5a5;hp=1c0b41e06c6f1ce79f448ac3c47ba93bae0d468c;hpb=9d0b0c6d46189523b75a8342b3534fd57adab4ea;p=ardour-manual diff --git a/include/latency-and-latency-compensation.html b/include/latency-and-latency-compensation.html index 1c0b41e..8c6d00e 100644 --- a/include/latency-and-latency-compensation.html +++ b/include/latency-and-latency-compensation.html @@ -15,7 +15,7 @@ Since sound is a mechanical perturbation in a fluid, it travels at comparatively slow speed of about 340 m/s. As a consequence, your acoustic guitar or piano has a - latency of about 1–2 ms, due to the propagation time of the sound + latency of about 1–2 ms, due to the propagation time of the sound between your instrument and your ear.

Digital-to-Analog and Analog-to-Digital conversion