X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=include%2Flatency-and-latency-compensation.html;fp=include%2Flatency-and-latency-compensation.html;h=01d46286bd5223e12aa7d5c99ec33c92b2dd149c;hb=172ea8004870e771963197e1651f7f701041925a;hp=f14fc0e917bcc2b59562018251549a8dc00a10d5;hpb=488e9bef78d03e5cad9f09a4845328b44437cf4e;p=ardour-manual diff --git a/include/latency-and-latency-compensation.html b/include/latency-and-latency-compensation.html index f14fc0e..01d4628 100644 --- a/include/latency-and-latency-compensation.html +++ b/include/latency-and-latency-compensation.html @@ -65,7 +65,8 @@

Processing latency is usually divided into capture latency (the time it takes for the digitized audio to be available for digital processing, usually - one audio period), and playback latency (the time it takes for + one audio period), and playback latency (the time it takes for the + audio that has been processed to be available in digital form). In practice, the combination of both matters. It is called round-trip latency: the time necessary for a certain audio event to be captured, processed and played back.