X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=include%2Fio-plugins.html;h=2a76031903744af01324f0fce021d27dd50bf245;hb=d28fa29291b40f709f5f792649ef5bd5f838956b;hp=9a9299089b51e0e6f5ae10bbdc34b00294c74464;hpb=e66a7d50d6be2d32ca1201da916913543e653776;p=ardour-manual diff --git a/include/io-plugins.html b/include/io-plugins.html index 9a92990..2a76031 100644 --- a/include/io-plugins.html +++ b/include/io-plugins.html @@ -18,8 +18,8 @@ The rationale for pre-processing with I/O plugins is that it's a more lightweight way to do it as compared to busses. Much of that is because busses have automatable parameters such as fader and panner positions, as well as - plugins' parameters. Evaluating automation (even when there's none) is - expensive in terms of CPU use. However I/O plugins are not automatable, so + plugins' parameters. Evaluating parameter automation (even when there's none) + adds additional load to the CPU. However I/O plugins are not automatable, so there's no evaluation happening. As far as Ardour is concerned, they are almost like JACK audio server clients running alongside Ardour.

@@ -101,3 +101,15 @@ New track connected to an I/O plugin
New track connected to an I/O plugin
+ +

+ On the Audio Connections dialog, the ports of pre- + and post-process plugins are listed on dedicated tabs + (I/O Pre and I/O Post), + separately from all other ports. +

+ +
+ I/O Plugins in the Audio Connections dialog +
I/O Plugins in the Audio Connections dialog
+