X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;ds=sidebyside;f=include%2Fgrid-controls.html;h=4d064428c4cb3fc489ae1314e5b7b4543697a977;hb=04489f8e64aa992614d522e7760a484765d40b7f;hp=98f30d73d5f0db39ab7a659171475b2bf0fc8f2e;hpb=71c5ef273fbb7ec35e83e04c81b8ceef4d167bcc;p=ardour-manual
diff --git a/include/grid-controls.html b/include/grid-controls.html
index 98f30d7..4d06442 100644
--- a/include/grid-controls.html
+++ b/include/grid-controls.html
@@ -1,5 +1,10 @@
-
+
+
Ardour's editor utilizes a grid to assist in the placement of regions @@ -48,7 +53,7 @@
- The realtive snap and snap modifiers (along with other modifier keys) may be set + The relative snap and snap modifiers (along with other modifier keys) may be set in Edit > Preferences > User Interaction
@@ -85,7 +90,7 @@ New objects will always be created at grid points. Holding down the snap modifier will disable the current grid - setting and allow you to move the object freely. + setting and allow moving the object freely.