+ The job of this filter is to make an audio recording perceivably louder by
+ reducing the dynamic range, that is, the difference between the loudest and
+ the quietest parts. ACE compressor lowers the volume of loud sounds above a
+ user-defined threshold measured in dB, then the gain of all the sound gets
+ increased to make up for lost loudness.
+
+
+
+
+
+ ACE Compressor
+
+
+
+
Available settings are:
+
+
+
Threshold. This setting defines the loudness at which the compressor
+will start working.
+
Knee. Whether the transition from uncompressed to compressed is soft
+or hard. The effect is more noticeable with larger ratios.
+
Ratio. How much the gain is reduced above a certain threshold.
+If the ratio is e.g. 5:1, 5dB will become 1dB.
+
Attack. How long (in ms) it takes to apply maximum compression.
+
Release. How long it takes to return to zero compression.
+
Makeup Gain. How much the overall level should be increased after
+reducing loud sections.
+
Sidechain. Whether the effect should be activate by the loadness
+of audio signal in another track passing a certain threshold.
+
+
The plugin also provides an opt-out inline display that shows input signal,
+threshold, and resulting gain reduction:
+
+
+
+
+ Inline display
+
+
+
+
ACE Expander
+
+
+ Contrary to compressors, expanders increase the dynamic range either
+ by making quite sounds quieter (downward expanders) or by making loud
+ sounds louder (upward expanders). ACE Expander is a downward
+ expander. It reduces the level of a signal below a user-defined threshold
+ by user-defined ratio, then optionally increases the overall gain to make
+ up for lost loudness.
+
+
+
+
+
+ ACE Expander
+
+
+
+
Available settings are:
+
+
+
Attack. How long (in ms) it takes to apply maximum
+ reduction of the quiet sections.
+
Release. How long it takes to stop reducing the quiet
+ signal at all.
+
Knee. Whether the transition from non-reduced to
+ reduced signal level is soft or hard. The effect is more noticeable with
+ larger ratios.
+
Ratio. How much the gain is reduced below a certain
+ threshold. If the ratio is e.g. 3:1, -10dB will become -30dB.
+
Threshold. The loudness at which the expander will
+ start working.
+
Makeup Gain. How much the overall level should be
+ increased after reducing quiet sections.
+
Sidechain. Whether the effect should be activated by
+ the loudness of audio signal in another track passing a certain threshold.
+
+
+
+ ACE Expander also comes with an inline widget for mixer channels
+ that displays the input signal level, the threshold, and the amount of
+ reduced signal.
+
+
+
+
+
+ Inline display
+
+
+
+
ACE Delay
+
+
+ Delay effects repeat original signal after a user-defined interval.
+ In ACE Delay, the interval is calculated from the tempo and the
+ divisor — a musical time unit like a 1/4th note or a dotted 1/16th note.
+ When using a delay in music production, it's usually best to sync to
+ project's tempo, especially if there are tempo ramps in a song.
+
+
+
+
+
+ ACE Delay
+
+
+
+
Available settings are:
+
+
+
Tempo. Amount of beats per minute.
+
Sync. This toggles the syncing to project's
+ tempo.
+
Divisor. The interval between the original sound and
+ its delayed copy, expressed in whole or fractional notes
+ (1/4th, 1/8th etc.)
+
Dotted. When enabled, adds half the divisor unit
+ to the delay interval, e.g. a 1/8th note becomes a dotted 1/8th note.
+
Time. The final delay time expressed in milliseconds.
+
Feedback. How much of the processed signal goes back
+ into the delay effect's input.
+
Low-Pass Filter (LPF). This helps simulating analog
+ delay effects where the repeated signal gets dull.
+
Invert. This option inverts the polarity of the output
+ signal.
+
Output Gain. Reduces or increases the level of the
+ output signal.
+
+
+
ACE Reverb
+
+
A reverb effect emulates sound waves reflecting off the walls in a closed
+space which could be a a small room or a cathedral. The effect is usually
+applied to a "dry" audio recording, that is, one typically made in a
+very small room with acoustic absorption treatment so that there are little-to-no
+reflections. That way, a reverb effect makes the most sense as it gives you a
+clean slate and more freedom to shape your sound.
+
+
The ACE Reverb effect is a very simple one, based on early research to
+artificial reverberation by Manfred Schroeder and Ben Logan (see
+here for technical details). There are just two controls:
+
+
+
Blend. This control changes the mix in favour
+ of either "dry" unprocessed signal that is being fed into the
+ effect or the "wet" processed by the effect. 0 means you only
+ hear the unprocessed signal, 1 mean you only hear the processed signal.
+
Room Size. This control changes the size of the virtual
+ room and therefore the amount of decay.
+
+
+
ACE High/Low Pass Filter
+
+
+ High-pass and low-pass filters reduce the signal below and above a certain
+ frequency respectively. The ACE High/Low Pass filter combines the
+ two filters in one.
+
+
+
+
+
+ ACE High/Low Pass Filter
+
+
+
+
Each of the two bandpass filters has three controls:
+
+
+
Steepness. How much the filter reduces the signal per
+ each step (12dB/oct to 48dB/oct). Setting steepness to Off
+ disables the filter entirely.
+
Cutoff frequency. The base frequency where the filter
+ begins cutting off the data.
+
Resonance. How much the signal around the cutoff
+ frequency is suppressed (lower values) or emphasized (higher values).
+ The plugins defaults to 0.707 which roughly translates to "do nothing".
+
+
+
+ The plugin also comes with an inline display visualizing the effect that
+ the filters have.
+