useOpenGL = 1
+# OpenGL filtering type: 1 - blurry, 0 - sharp
+
+glFilterType = 0
+
# Display options: 1 - fullscreen, 0 - windowed
fullscreen = 0
# If DSP enabled, set whether or not to use the pipelined core: 1 - use, 0 - don't use
-usePipelinedDSP = 1
+usePipelinedDSP = 0
# Joystick options: 1 - use joystick, 0 - don't use