#
# Virtual Jaguar Qt project file
#
-# by James L. Hammons
+# by James Hammons
# Copyright (C) 2011 Underground Software
#
# See the README and GPLv3 files for licensing and warranty information
#
-# NOTE: Musashi is built and linked in as a library, so there should be no more
-# problems with using the qmake build system as-is. :-)
-# Other than on the Mac, where it stupidly defaults to making XCode binaries. >:-(
-# Well, we fixed it in the Makefile, by doing platfrom detection there. :-/
+# NOTE: M68000 core is built and linked in as a library, so there should be no
+# more problems with using the qmake build system as-is. :-)
+# Other than on the Mac, where it stupidly defaults to making XCode
+# binaries. >:-( Well, we fixed it in the Makefile, by doing platform
+# detection there. :-/
#
TARGET = virtualjaguar
-CONFIG += qt warn_on release debug
-RESOURCES += virtualjaguar.qrc
-LIBS += -lz -Lobj -ljaguarcore -lmusashi
-QT += opengl
+CONFIG += qt warn_on release
+# debug
+RESOURCES += src/gui/virtualjaguar.qrc
+LIBS += -Lobj -Lsrc/m68000/obj -ljaguarcore -lz -lm68k
+QT += opengl widgets
-# We stuff all the intermediate crap into obj/ so it won't confuse us mere mortals ;-)
+# We stuff all the intermediate crap into obj/ so it won't confuse us mere
+# mortals ;-)
OBJECTS_DIR = obj
MOC_DIR = obj
RCC_DIR = obj
# SDL (to link statically on Mac)
macx { LIBS += `sdl-config --static-libs` }
-else { LIBS += `sdl-config --libs` }
+else { LIBS += `$(CROSS)sdl-config --libs` }
+
+# Icon on Win32, Mac
+#win32 { LIBS += res/vj-ico.o }
+#win32 { ICON = res/vj.ico }
+#win32 { LIBS += res/vj.o; $(CROSS)windres -i res/vj.rc -o vj.o --include-dir=./res }
+win32 { RC_FILE = res/vj.rc }
+macx { ICON = res/vj-icon.icns }
# C/C++ flags...
# NOTE: May have to put -Wall back in, but only on non-release cycles. It can
-# cause problems if you're not careful. (Can do this via command line in qmake)
-QMAKE_CFLAGS += `sdl-config --cflags` -O2 -ffast-math -fomit-frame-pointer
-QMAKE_CXXFLAGS += `sdl-config --cflags` -O2 -ffast-math -fomit-frame-pointer
+# cause problems if you're not careful. (Can do this via command line in
+# qmake)
+QMAKE_CFLAGS += `$(CROSS)sdl-config --cflags`
+QMAKE_CXXFLAGS += `$(CROSS)sdl-config --cflags`
# Need to add libcdio stuffola (checking/including)...
+# Translations. NB: Nobody has stepped up to do any :-P so these are dummy
+# translations
+# Removed for now, they interfere with proper running in non-English locales for
+# some reason. :-/
+#TRANSLATIONS = \
+# virtualjaguar_fr.ts \
+# virtualjaguar_gr.ts
+
INCLUDEPATH += \
src \
src/gui
DEPENDPATH = \
src \
- src/gui
+ src/gui \
+ src/gui/debug \
+ src/m68000
# The GUI
src/gui/filelistmodel.h \
src/gui/filepicker.h \
src/gui/filethread.h \
+ src/gui/gamepad.h \
src/gui/generaltab.h \
src/gui/glwidget.h \
src/gui/help.h \
src/gui/imagedelegate.h \
src/gui/keygrabber.h \
src/gui/mainwin.h \
- src/gui/sdljoystick.h
+ src/gui/profile.h \
+ src/gui/debug/cpubrowser.h \
+ src/gui/debug/m68kdasmbrowser.h \
+ src/gui/debug/memorybrowser.h \
+ src/gui/debug/opbrowser.h \
+ src/gui/debug/riscdasmbrowser.h
SOURCES = \
src/gui/about.cpp \
src/gui/filelistmodel.cpp \
src/gui/filepicker.cpp \
src/gui/filethread.cpp \
+ src/gui/gamepad.cpp \
src/gui/generaltab.cpp \
src/gui/glwidget.cpp \
src/gui/help.cpp \
src/gui/imagedelegate.cpp \
src/gui/keygrabber.cpp \
src/gui/mainwin.cpp \
- src/gui/sdljoystick.cpp
+ src/gui/profile.cpp \
+ src/gui/debug/cpubrowser.cpp \
+ src/gui/debug/m68kdasmbrowser.cpp \
+ src/gui/debug/memorybrowser.cpp \
+ src/gui/debug/opbrowser.cpp \
+ src/gui/debug/riscdasmbrowser.cpp
+