# Platform specific defines
win32 { DEFINES += __GCCWIN32__ }
-else:macx { DEFINES += __GCCUNIX__ _OSX_ }
+else:macx { DEFINES += __GCCUNIX__ __THINK_STUPID__ }
else:unix { DEFINES += __GCCUNIX__ }
# SDL (to link statically on Mac)
HEADERS = \
src/gui/about.h \
+ src/gui/alpinetab.h \
src/gui/app.h \
src/gui/configdialog.h \
src/gui/controllertab.h \
+ src/gui/controllerwidget.h \
src/gui/filelistmodel.h \
src/gui/filepicker.h \
src/gui/filethread.h \
src/gui/generaltab.h \
src/gui/glwidget.h \
+ src/gui/help.h \
src/gui/imagedelegate.h \
+ src/gui/keygrabber.h \
src/gui/mainwin.h
SOURCES = \
src/gui/about.cpp \
+ src/gui/alpinetab.cpp \
src/gui/app.cpp \
src/gui/configdialog.cpp \
src/gui/controllertab.cpp \
+ src/gui/controllerwidget.cpp \
src/gui/filelistmodel.cpp \
src/gui/filepicker.cpp \
src/gui/filethread.cpp \
src/gui/generaltab.cpp \
src/gui/glwidget.cpp \
+ src/gui/help.cpp \
src/gui/imagedelegate.cpp \
+ src/gui/keygrabber.cpp \
src/gui/mainwin.cpp