//
-// RMAC - Reboot's Macro Assembler for the Atari Jaguar Console System
+// RMAC - Renamed Macro Assembler for all Atari computers
// SYMBOL.C - Symbol Handling
-// Copyright (C) 199x Landon Dyer, 2011-2012 Reboot and Friends
+// Copyright (C) 199x Landon Dyer, 2011-2021 Reboot and Friends
// RMAC derived from MADMAC v1.07 Written by Landon Dyer, 1986
-// Source Utilised with the Kind Permission of Landon Dyer
+// Source utilised with the kind permission of Landon Dyer
//
#include "symbol.h"
+#include "dsp56k.h"
+#include "error.h"
#include "listing.h"
+#include "object.h"
#include "procln.h"
-#include "error.h"
-
-// Macros
-#define NBUCKETS 256 // Number of hash buckets (power of 2)
-static SYM * symbolTable[NBUCKETS]; // User symbol-table header
-int curenv; // Current enviroment number
-static SYM * sorder; // * -> Symbols, in order of reference
-static SYM * sordtail; // * -> Last symbol in sorder list
-static SYM * sdecl; // * -> Symbols, in order of declaration
-static SYM * sdecltail; // * -> Last symbol in sdecl list
-static uint32_t currentUID; // Symbol UID tracking (done by NewSymbol())
-// Tags for marking symbol spaces
+// Macros
+#define NBUCKETS 256 // Number of hash buckets (power of 2)
+
+static SYM * symbolTable[NBUCKETS]; // User symbol-table header
+int curenv; // Current enviroment number
+static SYM * sorder; // * -> Symbols, in order of reference
+static SYM * sordtail; // * -> Last symbol in sorder list
+static SYM * sdecl; // * -> Symbols, in order of declaration
+static SYM * sdecltail; // * -> Last symbol in sdecl list
+static uint32_t currentUID; // Symbol UID tracking (done by NewSymbol())
+uint32_t firstglobal; // Index of the first global symbol in an ELF object.
+
+// Tags for marking symbol spaces:
// a = absolute
// t = text
// d = data
// ! = "impossible!"
// b = BSS
-static char tdb_text[8] = {
+static uint8_t tdb_text[8] = {
'a', 't', 'd', '!', 'b', SPACE, SPACE, SPACE
};
+// Internal function prototypes
+static uint16_t WriteLODSection(int, uint16_t);
+
//
-// Initialize Symbol Table
+// Initialize symbol table
//
void InitSymbolTable(void)
{
- int i; // Iterator
-
- for(i=0; i<NBUCKETS; i++) // Initialise symbol hash table
+ for(int i=0; i<NBUCKETS; i++) // Initialise symbol hash table
symbolTable[i] = NULL;
curenv = 1; // Init local symbol enviroment
//
-// Hash the Print Name and Enviroment Number
+// Hash the ASCII name and enviroment number
//
-int HashSymbol(char * name, int envno)
+int HashSymbol(uint8_t * name, int envno)
{
- int sum, k = 0; // Hash calculation
+ int sum = envno, k = 0;
- for(sum=envno; *name; name++)
+ for(; *name; name++)
{
if (k++ == 1)
sum += *name << 2;
//
-// Make a new symbol of type `type' in enviroment `envno'
+// Make a new symbol of type 'type' in enviroment 'envno'
//
-SYM * NewSymbol(char * name, int type, int envno)
+SYM * NewSymbol(uint8_t * name, int type, int envno)
{
// Allocate the symbol
SYM * symbol = malloc(sizeof(SYM));
// Fill-in the symbol
symbol->sname = strdup(name);
- symbol->stype = (BYTE)type;
- symbol->senv = (WORD)envno;
+ symbol->stype = (uint8_t)type;
+ symbol->senv = (uint16_t)envno;
+ // We don't set this as DEFINED, as it could be a forward reference!
symbol->sattr = 0;
- symbol->sattre = (rgpu || rdsp ? RISCSYM : 0);
+ // We don't set RISCSYM here as not every symbol first seen in a RISC
+ // section is a RISC symbol!
+ symbol->sattre = 0;
symbol->svalue = 0;
symbol->sorder = NULL;
symbol->uid = currentUID++;
- // Install symbol in symbol table
+ // Record filename the symbol is defined (for now only used by macro error reporting)
+ symbol->cfileno = cfileno;
+
+ // Install symbol in the symbol table
int hash = HashSymbol(name, envno);
symbol->snext = symbolTable[hash];
symbolTable[hash] = symbol;
- // Append symbol to symbol-order list
+ // Append symbol to the symbol-order list
if (sorder == NULL)
- sorder = symbol; // Add first symbol
+ sorder = symbol; // Add first symbol
else
sordtail->sorder = symbol; // Or append to tail of list
// Look up the symbol name by its UID and return the pointer to the name.
// If it's not found, return NULL.
//
-char * GetSymbolNameByUID(uint32_t uid)
+uint8_t * GetSymbolNameByUID(uint32_t uid)
{
//problem is with string lookup, that's why we're writing this
//so once this is written, we can put the uid in the token stream
//
-// Lookup the symbol `name', of the specified type, with the specified
+// Lookup the symbol 'name', of the specified type, with the specified
// enviroment level
//
-SYM * lookup(char * name, int type, int envno)
+SYM * lookup(uint8_t * name, int type, int envno)
{
SYM * symbol = symbolTable[HashSymbol(name, envno)];
if (symbol->stype == type // Type, envno and name must match
&& symbol->senv == envno
&& *name == *symbol->sname // Fast check for first character
- && !strcmp(name, symbol->sname))
+ && !strcmp(name, symbol->sname)) // More expensive check
break;
symbol = symbol->snext;
}
- return symbol; // Return NULL or matching symbol
+ // Return NULL or matching symbol
+ return symbol;
}
//
// Put symbol on "order-of-declaration" list of symbols
//
-void sym_decl(SYM * symbol)
+void AddToSymbolDeclarationList(SYM * symbol)
{
- if (symbol->sattr & SDECLLIST)
- return; // Already on list
+ // Don't add if already on list, or it's an equated register/CC
+ if ((symbol->sattr & SDECLLIST)
+ || (symbol->sattre & (EQUATEDREG | UNDEF_EQUR | EQUATEDCC | UNDEF_CC)))
+ return;
- symbol->sattr |= SDECLLIST; // Mark "already on list"
+ // Mark as "on .sdecl list"
+ symbol->sattr |= SDECLLIST;
if (sdecl == NULL)
- sdecl = symbol; // First on decl-list
- else
- sdecltail->sdecl = symbol; // Add to end of list
+ sdecl = symbol; // First on decl-list
+ else
+ sdecltail->sdecl = symbol; // Add to end of list
- symbol->sdecl = NULL; // Fix up list's tail
+ // Fix up list's tail
+ symbol->sdecl = NULL;
sdecltail = symbol;
}
//
// Make all referenced, undefined symbols global
//
-int syg_fix(void)
+void ForceUndefinedSymbolsGlobal(void)
{
SYM * sy;
- DEBUG printf("~syg_fix()\n");
+ DEBUG printf("~ForceUndefinedSymbolsGlobal()\n");
- // Scan through all symbols;
- // If a symbol is REFERENCED but not DEFINED, then make it global.
+ // Scan through all symbols; if a symbol is REFERENCED but not DEFINED,
+ // then make it global.
for(sy=sorder; sy!=NULL; sy=sy->sorder)
{
if (sy->stype == LABEL && sy->senv == 0
&& ((sy->sattr & (REFERENCED | DEFINED)) == REFERENCED))
sy->sattr |= GLOBAL;
}
-
- return 0;
}
//
-// Convert string to uppercase
+// Assign numbers to symbols that are to be exported or imported. The symbol
+// number is put in 'senv'. Returns the number of symbols that will be in the
+// symbol table.
+//
+// N.B.: This is usually called twice; first time with NULL parameters and the
+// second time with real ones. The first one is typically done to get a
+// count of the # of symbols in the symbol table, and the second is to
+// actually create it.
//
-int uc_string(char * s)
+uint32_t sy_assign(uint8_t * buf, uint8_t *(* construct)())
{
- for(; *s; s++)
+ uint16_t scount = 0;
+
+ // Done only on first pass...
+ if (buf == NULL)
{
- if (*s >= 'a' && *s <= 'z')
- *s -= 32;
+ // Append all symbols not appearing on the .sdecl list to the end of
+ // the .sdecl list
+ for(SYM * sy=sorder; sy!=NULL; sy=sy->sorder)
+ AddToSymbolDeclarationList(sy);
}
- return 0;
+ // Run through all symbols (now on the .sdecl list) and assign numbers to
+ // them. We also pick which symbols should be global or not here.
+ for(SYM * sy=sdecl; sy!=NULL; sy=sy->sdecl)
+ {
+ // Export or import external references, and export COMMON blocks.
+ if ((sy->stype == LABEL)
+ && ((sy->sattr & (GLOBAL | DEFINED)) == (GLOBAL | DEFINED)
+ || (sy->sattr & (GLOBAL | REFERENCED)) == (GLOBAL | REFERENCED))
+ || (sy->sattr & COMMON))
+ {
+ sy->senv = scount++;
+
+ if (buf != NULL)
+ buf = construct(buf, sy, 1);
+ }
+ // Export vanilla labels (but don't make them global). An exception is
+ // made for equates, which are not exported unless they are referenced.
+ else if (sy->stype == LABEL && lsym_flag
+ && (sy->sattr & (DEFINED | REFERENCED)) != 0)
+ {
+ sy->senv = scount++;
+
+ if (buf != NULL)
+ buf = construct(buf, sy, 0);
+ }
+ }
+
+ return scount;
}
//
-// Assign numbers to symbols that are to be exported or imported. The symbol
-// number is put in `.senv'. Return the number of symbols that will be in the
-// symbol table.
+// Custom version of sy_assign for ELF .o files.
+// The order that the symbols should be dumped is different.
+// (globals must be explicitly at the end of the table)
//
-int sy_assign(char * buf, char *(* constr)())
+// N.B.: It should be possible to merge this with sy_assign, as there's nothing
+// really ELF specific in here, other than the "globals go at the end of
+// the queue" thing, which doesn't break the others. :-P
+uint32_t sy_assign_ELF(uint8_t * buf, uint8_t *(* construct)())
{
- SYM * sy;
- int scount;
- //int i;
+ uint16_t scount = 0;
- scount = 0;
+ // Append all symbols not appearing on the .sdecl list to the end of
+ // the .sdecl list
+ for(SYM * sy=sorder; sy!=NULL; sy=sy->sorder)
+ AddToSymbolDeclarationList(sy);
- if (buf == NULL)
+ // Run through all symbols (now on the .sdecl list) and assign numbers to
+ // them. We also pick which symbols should be global or not here.
+ for(SYM * sy=sdecl; sy!=NULL; sy=sy->sdecl)
{
- // Append all symbols not appearing on the .sdecl list to the end of
- // the .sdecl list
- for(sy=sorder; sy!=NULL; sy=sy->sorder)
+ // Export vanilla labels (but don't make them global). An exception is
+ // made for equates, which are not exported unless they are referenced.
+ if (sy->stype == LABEL && lsym_flag
+ && (sy->sattr & (DEFINED | REFERENCED)) != 0
+ && (*sy->sname != '.')
+ && (sy->sattr & GLOBAL) == 0
+ && (sy->sattre & (EQUATEDREG | UNDEF_EQUR | EQUATEDCC | UNDEF_CC)) == 0)
{
- // Essentially the same as 'sym_decl()' above:
- if (sy->sattr & SDECLLIST)
- continue; // Already on list
-
- sy->sattr |= SDECLLIST; // Mark "on the list"
-
- if (sdecl == NULL)
- sdecl = sy; // First on decl-list
- else
- sdecltail->sdecl = sy; // Add to end of list
+ sy->senv = scount++;
- sy->sdecl = NULL; // Fix up list's tail
- sdecltail = sy;
+ if (buf != NULL)
+ buf = construct(buf, sy, 0);
}
}
- // Run through all symbols (now on the .sdecl list) and assign numbers to
- // them. We also pick which symbols should be global or not here.
- for(sy=sdecl; sy!=NULL; sy=sy->sdecl)
- {
- if (sy->sattre & UNDEF_EQUR)
- continue; // Don't want undefined on our list
+ firstglobal = scount;
- if (sy->sattre & UNDEF_CC)
- continue;
-
- // Export or import external references, and export COMMON blocks.
+ // For ELF object mode run through all symbols in reference order
+ // and export all global-referenced labels. Not sure if this is
+ // required but it's here nonetheless
+
+ for(SYM * sy=sdecl; sy!=NULL; sy=sy->sdecl)
+ {
if ((sy->stype == LABEL)
+ && (sy->sattre & (EQUATEDREG | UNDEF_EQUR | EQUATEDCC | UNDEF_CC)) == 0
&& ((sy->sattr & (GLOBAL | DEFINED)) == (GLOBAL | DEFINED)
|| (sy->sattr & (GLOBAL | REFERENCED)) == (GLOBAL | REFERENCED))
|| (sy->sattr & COMMON))
{
- sy->senv = (WORD)scount++;
+ sy->senv = scount++;
if (buf != NULL)
- buf = (*constr)(buf, sy, 1);
+ buf = construct(buf, sy, 1);
}
+ else if ((sy->sattr == (GLOBAL | REFERENCED)) && (buf != NULL) && (sy->sattre & (EQUATEDREG | UNDEF_EQUR | EQUATEDCC | UNDEF_CC)) == 0)
+ {
+ buf = construct(buf, sy, 0);
+ scount++;
+ }
+ }
+
+ return scount;
+}
+
+
+//
+// Helper function for dsp_lod_symbols
+//
+static uint16_t WriteLODSection(int section, uint16_t symbolCount)
+{
+ for(SYM * sy=sdecl; sy!=NULL; sy=sy->sdecl)
+ {
// Export vanilla labels (but don't make them global). An exception is
// made for equates, which are not exported unless they are referenced.
- else if (sy->stype == LABEL && lsym_flag
+ if (sy->stype == LABEL && lsym_flag
&& (sy->sattr & (DEFINED | REFERENCED)) != 0
- && (!as68_flag || *sy->sname != 'L'))
+ && (*sy->sname != '.')
+ && (sy->sattr & GLOBAL) == 0
+ && (sy->sattr & (section)))
{
- sy->senv = (WORD)scount++;
- if (buf != NULL) buf = (*constr)(buf, sy, 0);
+ sy->senv = symbolCount++;
+ D_printf("%-19s I %.6" PRIX64 "\n", sy->sname, sy->svalue);
}
}
- return scount;
+ return symbolCount;
+}
+
+
+//
+// Dump LOD style symbols into the passed in buffer
+//
+void DumpLODSymbols(void)
+{
+ D_printf("_SYMBOL P\n");
+ uint16_t count = WriteLODSection(M56001P, 0);
+
+ D_printf("_SYMBOL X\n");
+ count = WriteLODSection(M56001X, count);
+
+ D_printf("_SYMBOL Y\n");
+ count = WriteLODSection(M56001Y, count);
+
+ D_printf("_SYMBOL L\n");
+ count = WriteLODSection(M56001L, count);
+
+ // TODO: I've seen _SYMBOL N in there but no idea what symbols it needs...
+ //D_printf("_SYMBOL N\n");
+ //WriteLODSection(M56001?, count);
+}
+
+
+//
+// Convert string to uppercase
+//
+void ToUppercase(uint8_t * s)
+{
+ for(; *s; s++)
+ {
+ if (*s >= 'a' && *s <= 'z')
+ *s -= 0x20;
+ }
}
SYM * p;
SYM * r;
SYM * k;
- SYM ** sy;
SYM * colptr[4];
- char ln[150];
- char ln1[150];
+ char ln[1024];
+ char ln1[1024];
char ln2[20];
char c, c1;
WORD w;
int ww;
- int colhei;
- extern int pagelen;
-
- colhei = pagelen - 5;
+ int colhei = pagelen - 5;
- // Allocate storage for list headers and partition all labels.
- // Throw away macros and macro arguments.
-// sy = (SYM **)amem((LONG)(128 * sizeof(LONG)));
- sy = (SYM **)malloc(128 * sizeof(LONG));
+ // Allocate storage for list headers and partition all labels. Throw away
+ // macros and macro arguments.
+ SYM ** sy = (SYM **)malloc(128 * sizeof(SYM **));
- for(i=0; i<128; ++i)
+ for(i=0; i<128; i++)
sy[i] = NULL;
- for(i=0; i<NBUCKETS; ++i)
+ for(i=0; i<NBUCKETS; i++)
{
for(p=symbolTable[i]; p!=NULL; p=k)
{
j = *p->sname;
r = NULL;
- if (p->stype != LABEL)
- continue; // Ignore non-labels
-
- if (p->sattre & UNDEF_EQUR)
+ // Ignore non-labels
+ if ((p->stype != LABEL) || (p->sattre & UNDEF_EQUR))
continue;
for(q=sy[j]; q!=NULL; q=q->snext)
{
if (strcmp(p->sname, q->sname) < 0)
break;
- else
- r = q;
+
+ r = q;
}
if (r == NULL)
- { // Insert at front of list
+ {
+ // Insert at front of list
p->snext = sy[j];
sy[j] = p;
}
else
- { // Insert in middle or append to list
+ {
+ // Insert in middle or append to list
p->snext = r->snext;
r->snext = p;
}
while (p != NULL)
{
- for(i=0; i<4; ++i)
+ for(i=0; i<4; i++)
{
colptr[i] = p;
- for(j=0; j<colhei; ++j)
+ for(j=0; j<colhei; j++)
{
if (p == NULL)
break;
}
}
- for(i=0; i<colhei; ++i)
+ for(i=0; i<colhei; i++)
{
*ln = EOS;
if (colptr[0] == NULL)
break;
- for(j=0; j<4; ++j)
+ for(j=0; j<4; j++)
{
if ((q = colptr[j]) == NULL)
break;
if (w & COMMON)
c = 'c';
- else if ((w & (DEFINED|GLOBAL)) == GLOBAL)
+ else if ((w & (DEFINED | GLOBAL)) == GLOBAL)
c = 'x';
else if (w & GLOBAL)
c = 'g';
strcpy(ln2, "external");
else
{
- sprintf(ln2, "%08X", q->svalue);
- uc_string(ln2);
+ sprintf(ln2, "%016lX", q->svalue);
+ ToUppercase(ln2);
}
sprintf(ln1, " %16s %s %c%c%c", q->sname, ln2, (ww & EQUATEDREG) ? 'e' : SPACE, c1, c);
return 0;
}
+