]> Shamusworld >> Repos - architektonas/blobdiff - src/widgets/qg_graphicview.cpp
In the middle of major refactoring...
[architektonas] / src / widgets / qg_graphicview.cpp
index 57c826758de613121b8ccf96edab7a95310f6724..9e68c5df957d12cf19b0cf2b31b4960bbbd5204b 100644 (file)
 
 #include "qg_graphicview.h"
 
-#include "rs_actiondefault.h"
-#include "rs_actionzoomin.h"
-#include "rs_actionzoompan.h"
-#include "rs_actionzoomscroll.h"
-#include "rs_actionmodifydelete.h"
-#include "rs_actionselectsingle.h"
+#include "qg_dialogfactory.h"
+#include "actiondefault.h"
+#include "actionzoomin.h"
+#include "actionzoompan.h"
+#include "actionzoomscroll.h"
+#include "actionmodifydelete.h"
+#include "actionselectsingle.h"
+#include "cadtoolbar.h"
 #include "rs_dialogfactory.h"
+#include "drawing.h"
 #include "graphicview.h"
+#include "rs_patternlist.h"
+#include "paintinterface.h"
 #include "rs_preview.h"
-#include "drawing.h"
 #include "settings.h"
 #include "rs_system.h"
-#include "rs_patternlist.h"
-#include "cadtoolbar.h"
-#include "paintintf.h"
-#include "qg_dialogfactory.h"
 
 #define QG_SCROLLMARGIN 400
 
@@ -65,7 +65,7 @@ QG_GraphicView::QG_GraphicView(RS_Document * doc, QWidget * parent)
        setBorders(10, 10, 10, 10);
 
        if (doc)
-               setDefaultAction(new RS_ActionDefault(*doc, *this));
+               setDefaultAction(new ActionDefault(*doc, *this));
 }
 
 void QG_GraphicView::CommonInitialization(void)
@@ -402,7 +402,7 @@ void QG_GraphicView::mousePressEvent(QMouseEvent * e)
 {
        // pan zoom with middle mouse button
        if (e->button() == Qt::MidButton /*|| (e->state()==Qt::LeftButton|Qt::AltButton)*/)
-               setCurrentAction(new RS_ActionZoomPan(*container, *this));
+               setCurrentAction(new ActionZoomPan(*container, *this));
 
        GraphicView::mousePressEvent(e);
        QWidget::mousePressEvent(e);
@@ -428,20 +428,8 @@ void QG_GraphicView::mouseReleaseEvent(QMouseEvent * e)
 
 void QG_GraphicView::mouseMoveEvent(QMouseEvent * e)
 {
-       //RS_DEBUG->print("QG_GraphicView::mouseMoveEvent begin");
-       //QMouseEvent rsm = QG_Qt2Rs::mouseEvent(e);
-
        GraphicView::mouseMoveEvent(e);
        QWidget::mouseMoveEvent(e);
-
-//What kind of cacamamie crap is this???
-//#ifdef Q_OS_WIN32
-//     // make sure that we can still use hotkeys and the mouse wheel
-//     if (parent() != NULL)
-//             ((QWidget *)parent())->setFocus();
-//#endif
-
-       //RS_DEBUG->print("QG_GraphicView::mouseMoveEvent end");
 }
 
 /**
@@ -459,7 +447,7 @@ void QG_GraphicView::tabletEvent(QTabletEvent * e)
                        {
                                if (container != NULL)
                                {
-                                       RS_ActionSelectSingle * a = new RS_ActionSelectSingle(*container, *this);
+                                       ActionSelectSingle * a = new ActionSelectSingle(*container, *this);
                                        setCurrentAction(a);
 #warning "!!! !!!"
 //                                     QMouseEvent ev(QEvent::MouseButtonRelease, e->pos(), Qt::LeftButton, Qt::LeftButton);
@@ -467,7 +455,7 @@ void QG_GraphicView::tabletEvent(QTabletEvent * e)
                                        a->finish();
 
                                        if (container->countSelected() > 0)
-                                               setCurrentAction(new RS_ActionModifyDelete(*container, *this));
+                                               setCurrentAction(new ActionModifyDelete(*container, *this));
                                }
                        }
                        break;
@@ -588,15 +576,15 @@ void QG_GraphicView::wheelEvent(QWheelEvent * e)
        }
 
        if (scroll)
-               setCurrentAction(new RS_ActionZoomScroll(direction, *container, *this));
+               setCurrentAction(new ActionZoomScroll(direction, *container, *this));
        // zoom in / out:
 //     else if (e->state() == 0)
        else if (keyState == 0)
        {
                if (e->delta() > 0)
-                       setCurrentAction(new RS_ActionZoomIn(*container, *this, RS2::In, RS2::Both, mouse));
+                       setCurrentAction(new ActionZoomIn(*container, *this, RS2::In, RS2::Both, mouse));
                else
-                       setCurrentAction(new RS_ActionZoomIn(*container, *this, RS2::Out, RS2::Both, mouse));
+                       setCurrentAction(new ActionZoomIn(*container, *this, RS2::Out, RS2::Both, mouse));
        }
 
        e->accept();
@@ -634,7 +622,7 @@ void QG_GraphicView::keyPressEvent(QKeyEvent * e)
        }
 
        if (scroll)
-               setCurrentAction(new RS_ActionZoomScroll(direction, *container, *this));
+               setCurrentAction(new ActionZoomScroll(direction, *container, *this));
 
        GraphicView::keyPressEvent(e);
 }
@@ -659,7 +647,7 @@ void QG_GraphicView::adjustOffsetControls()
 
        RS_DEBUG->print("QG_GraphicView::adjustOffsetControls() begin");
 
-       if (container == NULL || hScrollBar == NULL || vScrollBar == NULL)
+       if (!container || !hScrollBar || !vScrollBar)
                return;
 
        disableUpdate();
@@ -816,155 +804,50 @@ have something back in portage. We can make it better, faster, stronger. ;-)
 
 If we can make the UI more like Inkscape we'll be in good shape. Plus elements
 of VectorWorks & etc. as well...
-
--------------------------------------------------------------------------------
-
-What's needed:
-
-- Draw the entities
-- Draw the preview (if any)
-- Draw the snapper (if any)
-
 */
 
 // Qt4 handles double buffering of screen writes now, so this needs
 // a rewrite.
 #warning "!!! Need to pass a valid QPainter to drawIt() !!!"
-#if 0
-       drawIt();
-
-//#warning "!!! Double buffering is out... !!!"
-// Seems most rendering is going through this path... Hrm.
-       if (buffer != NULL)
-       {
-               QPainter wPainter;
-               wPainter.begin(this);
-               wPainter.drawPixmap(0, 0, *buffer);
-               wPainter.end();
-       }
-#else
-//     refCount++;
-//if (refCount > 1)
-//{
-////   RS_DEBUG->print(RS_Debug::D_CRITICAL, "paintEvent seems to be called recursively: refCount=%u", refCount);
-//     printf("paintEvent seems to be called recursively: refCount=%u\n", refCount);
-//}
 
        QPainter pntr(this);
        pntr.setBackgroundMode(Qt::OpaqueMode);
-//     pntr.setBackgroundColor(background);
        pntr.setBackground(QBrush(background));
 
        painter = new PaintInterface(&pntr);
 
-#if 0
-       if (!painter)
-       {
-               painter = new RS_PainterQt(this);
-
-               //Nope, this didn't fix the problem...
-               //The problem is, unless we specifically tell Qt NOT to
-               //clear the window every time, it will...
-               //So...
-//             if (!previewMode)
-               {
-                       painter->setDrawingMode(drawingMode);
-                       ((RS_PainterQt *)painter)->setBackgroundMode(Qt::OpaqueMode);
-                       ((RS_PainterQt *)painter)->setBackgroundColor(background);
-//                     ((RS_PainterQt *)painter)->eraseRect(0, 0, getWidth(), getHeight());
-               }
-       }
-       else
-       {
-               printf("QG_GraphicView::paintEvent: painter is NOT NULL!\n");
-       }
-#endif
-
-#if 1
 //Note that we do drawIt() regardless here because paintEvent() clears the background
 //*unless* we create the window with a specific style. Depending on our draw code, we
 //just may go that way...
        drawIt();
-//Need some logic here to do drawing in preview mode, since it'll be calling
-//update now instead of trying to do a direct draw...
-       if (previewMode)
-       {
-//hrm.         painter->setCompositionMode(QPainter::CompositionMode_Xor);
-//needed anymore?              painter->setXORMode();
-               painter->setOffset(previewOffset);
-               drawEntity(previewEntity);//meh -> , 1.0, false);
-               painter->setOffset(Vector(0, 0));
-               // We'll set previewMode to false here, just because we can
-               previewMode = false;
-       }
-#endif
 
+       // Draw the snapper first, we want to be able to see the preview on top of
+       // this...
        if (snapper.Visible())
                snapper.Draw(this, painter);
+
+       if (preview.Visible())
 #if 0
-       if (snapperDraw)
-//     if (false)
        {
-               snapperDraw = false;
+               painter->setPen(RS_Pen(RS_Color(60, 255, 80), RS2::Width00, RS2::SolidLine));
+               painter->setOffset(preview.Offset());
 
-               if (snapCoord1.valid)
+               // We have to traverse the container ourselves, because RS_Container::draw()
+               // uses drawEntity() instead of drawEntityPlain()...
+               for(RS_Entity * e=preview.firstEntity(RS2::ResolveNone); e!=NULL;
+                       e = preview.nextEntity(RS2::ResolveNone))
                {
-                       // snap point
-//This is causing segfaults in the Qt::Painter code...
-//*This* is causing the segfault!
-//Actually, it looks like buggy painting code in PaintInterface()...
-                       painter->drawCircle(toGui(snapCoord1), 4);
-
-       #if 1
-                       // crosshairs:
-                       if (showCrosshairs1 == true)
-                       {
-                               painter->setPen(RS_Pen(RS_Color(0, 255, 255), RS2::Width00, RS2::DashLine));
-                               painter->drawLine(Vector(0, toGuiY(snapCoord1.y)),
-                                       Vector(getWidth(), toGuiY(snapCoord1.y)));
-                               painter->drawLine(Vector(toGuiX(snapCoord1.x), 0),
-                                       Vector(toGuiX(snapCoord1.x), getHeight()));
-                       }
-       #endif
+                       drawEntityPlain(e);
                }
-       #if 1
-               if (snapCoord1.valid && snapCoord1 != snapSpot1)
-               {
-                       painter->drawLine(toGui(snapSpot1) + Vector(-5, 0), toGui(snapSpot1) + Vector(-1, 4));
-                       painter->drawLine(toGui(snapSpot1) + Vector(0, 5), toGui(snapSpot1) + Vector(4, 1));
-                       painter->drawLine(toGui(snapSpot1) + Vector(5, 0), toGui(snapSpot1) + Vector(1, -4));
-                       painter->drawLine(toGui(snapSpot1) + Vector(0, -5), toGui(snapSpot1) + Vector(-4, -1));
-               }
-       #endif
+
+               painter->setOffset(Vector(0, 0));
        }
+#else
+               preview.Draw(this, painter);
 #endif
 
        delete painter;
        painter = NULL;
 
-//     refCount--;
-#endif
-
        RS_DEBUG->print("QG_GraphicView::paintEvent end");
 }
-
-#if 0 //JLH
-/**
- * Previews the given url for the file open dialog.
- */
-void QG_GraphicView::previewUrl(const Q3Url & u)
-{
-       //static Drawing* gr = new Drawing();
-
-       RS_DEBUG->print("QG_GraphicView::previewUrl");
-
-       if (container != NULL && container->rtti() == RS2::EntityGraphic)
-       {
-               ((Drawing *)container)->open(u.path(), RS2::FormatUnknown);
-               zoomAuto();
-       }
-       //setContainer(gr);
-
-       RS_DEBUG->print("QG_GraphicView::previewUrl: OK");
-}
-#endif