]> Shamusworld >> Repos - virtualjaguar/blobdiff - src/vj.cpp
Added missing images, added some fixes to ZIP file support
[virtualjaguar] / src / vj.cpp
index c256bfd9c609e470cb77b8c516e85384e82b40ba..0619b0523d070f2de61b07053a0ca800aaffa9cf 100644 (file)
@@ -1,86 +1,62 @@
 //
 // Virtual Jaguar Emulator
 //
-// Original codebase by Cal2
+// Original codebase by David Raingeard (Cal2)
 // GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS)
 // Cleanups/fixes/enhancements by James L. Hammons and Adam Green
 //
 
-#ifdef __GCCUNIX__
-#include <unistd.h>
-#endif
-
-//#include <dirent.h>                                                                  // POSIX, but should compile with linux & mingw...
-#include <time.h>
 #include <SDL.h>
+#include <time.h>
+#include "file.h"
+//#include "gui.h"
 #include "jaguar.h"
-//#include "crc32.h"
-//#include "zlib.h"
-//#include "unzip.h"
-#include "video.h"
-#include "gui.h"
+#include "log.h"
+#include "memory.h"
 #include "sdlemu_opengl.h"
 #include "settings.h"                                                          // Pull in "vjs" struct
+#include "video.h"
 
-// Uncomment this for speed control (?)
-//#define SPEED_CONTROL
-
-// Private function prototypes
-
-//uint32 JaguarLoadROM(uint8 *, char *);
-//void JaguarLoadCart(uint8 *, char *);
-//int gzfilelength(gzFile gd);
-
-// External variables
-
-extern uint8 * jaguar_mainRam;
-extern uint8 * jaguar_bootRom;
-extern uint8 * jaguar_mainRom;
+// Uncomment this to use built-in BIOS/CD-ROM BIOS
+// You'll need a copy of jagboot.h & jagcd.h for this to work...!
+//#define USE_BUILT_IN_BIOS
 
-// Various paths
+// Uncomment this for an official Virtual Jaguar release
+//#define VJ_RELEASE_VERSION "1.1.0"
+#warning !!! FIX !!! Figure out how to use this in GUI.CPP as well!
 
-//static char * jaguar_bootRom_path = "./bios/jagboot.rom";
-//static char  *jaguar_bootRom_path="c:/jaguarEmu/newload.img";
-//static char  *jaguar_bootRom_path="./bios/JagOS.bin";
-//char * jaguar_eeproms_path = "./eeproms/";
-//char jaguar_boot_dir[MAX_PATH];
+#ifdef USE_BUILT_IN_BIOS
+#include "jagboot.h"
+#include "jagcd.h"
+#endif
 
-//These should go into video.cpp...
-//And they will!
-//SDL_Surface * surface, * mainSurface;
-//int16 * backbuffer = NULL;
-//SDL_Joystick * joystick;
-//Uint32 mainSurfaceFlags = SDL_SWSURFACE;
 
-bool finished = false;
-bool showGUI = false;
-bool showMessage = false;
-uint32 showMessageTimeout;
-char messageBuffer[200];
+// Private function prototypes
 
 //
 // The main emulator loop (what else?)
 //
 //Maybe we should move the video stuff to TOM? Makes more sense to put it there...
 //Actually, it would probably be better served in VIDEO.CPP... !!! FIX !!! [DONE]
-uint32 totalFrames;//temp, so we can grab this from elsewhere...
-int main(int argc, char * argv[])
+//uint32 totalFrames;//temp, so we can grab this from elsewhere...
+int main_old(int argc, char * argv[])
 {
-       uint32 startTime;//, totalFrames;//, endTime;//, w, h;
-       uint32 nNormalLast = 0;
-       int32 nNormalFrac = 0; 
-    int32 nFrameskip = 0;                                                      // Default: Show every frame
-    int32 nFrame = 0;                                                          // No. of Frame
-
-       printf("Virtual Jaguar GCC/SDL Portable Jaguar Emulator v1.0.7\n");
-       printf("Based upon Virtual Jaguar core v1.0.0 by Cal2 of Potato emulation.\n");
+//NOTE: This isn't actually used anywhere... !!! FIX !!!
+       int32 nFrameskip = 0;                                                   // Default: Show every frame
+
+#ifdef VJ_RELEASE_VERSION
+       printf("Virtual Jaguar GCC/SDL Portable Jaguar Emulator v%s\n", VJ_RELEASE_VERSION);
+#else
+       printf("Virtual Jaguar GCC/SDL Portable Jaguar Emulator SVN %s\n", __DATE__);
+#endif
+       printf("Based upon Virtual Jaguar core v1.0.0 by David Raingeard.\n");
        printf("Written by Niels Wagenaar (Linux/WIN32), Carwin Jones (BeOS),\n");
        printf("James L. Hammons (WIN32) and Adam Green (MacOS)\n");
        printf("Contact: http://sdlemu.ngemu.com/ | sdlemu@ngemu.com\n");
 
        bool haveCart = false;                                                  // Assume there is no cartridge...!
 
-       log_init("vj.log");
+       LogInit("vj.log");
        LoadVJSettings();                                                               // Get config file settings...
 
        // Check the switches... ;-)
@@ -93,7 +69,7 @@ int main(int argc, char * argv[])
                if (argv[i][0] != '-')
                        haveCart = true;                                                // It looks like we have a cartridge!
 
-               if (!strcmp(argv[i], "-joystick")) 
+               if (!strcmp(argv[i], "-joystick"))
                        vjs.useJoystick = true;
 
                if (!strcmp(argv[i], "-joyport"))
@@ -108,9 +84,6 @@ int main(int argc, char * argv[])
                        nFrameskip = atoi(argv[++i]) + 1;
                        if (nFrameskip > 10)
                                nFrameskip = 10;
-#ifdef SPEED_CONTROL
-                       nFrameskip = 0;
-#endif
                }
 
                if (!strcmp(argv[i], "-bios"))
@@ -137,10 +110,10 @@ int main(int argc, char * argv[])
                if (!strcmp(argv[i], "-nogl"))
                        vjs.useOpenGL = false;
 
-               if (!strcmp(argv[i], "-fullscreen")) 
+               if (!strcmp(argv[i], "-fullscreen"))
                        vjs.fullscreen = true;
 
-               if (!strcmp(argv[i], "-window")) 
+               if (!strcmp(argv[i], "-window"))
                        vjs.fullscreen = false;
 
                if (!strcmp(argv[i], "-pal"))
@@ -149,11 +122,11 @@ int main(int argc, char * argv[])
                if (!strcmp(argv[i], "-ntsc"))
                        vjs.hardwareTypeNTSC = true;
 
-               if (!strcmp(argv[i], "-help") || !strcmp(argv[i], "-?"))
+               if (!strcmp(argv[i], "--help") || !strcmp(argv[i], "-?"))
                {
                    printf("Usage: \n\n");
                        printf("vj [romfile] [switches]\n");
-                       printf("  -? or -help     : Display usage and switches                \n");
+                       printf("  -? or --help    : Display usage and switches                \n");
                        printf("  -frameskip 1-10 : Enable frameskip 1 - 10 (default: none)   \n");
                        printf("  -joystick       : Enable joystick/gamepad                   \n");
                        printf("  -joyport 0-3    : Select desired joystick port              \n");
@@ -175,102 +148,67 @@ int main(int argc, char * argv[])
                }
     }
 
-       memory_init();
-       version_init();
-       version_display(log_get());
-       jaguar_init();
+       // Set up SDL library
+       if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_TIMER) < 0)
+       {
+               WriteLog("VJ: Could not initialize the SDL library: %s\n", SDL_GetError());
+               return -1;
+       }
+
+       WriteLog("VJ: SDL successfully initialized.\n");
+
+//     WriteLog("Initializing memory subsystem...\n");
+//     MemoryInit();
+#ifdef VJ_RELEASE_VERSION
+       WriteLog("Virtual Jaguar %s (Last full build was on %s %s)\n", VJ_RELEASE_VERSION, __DATE__, __TIME__);
+#else
+       WriteLog("Virtual Jaguar SVN %s (Last full build was on %s %s)\n", __DATE__, __DATE__, __TIME__);
+#endif
+       WriteLog("Initializing jaguar subsystem...\n");
+       JaguarInit();
 
        // Get the BIOS ROM
-       if (vjs.useJaguarBIOS)
-               JaguarLoadROM(jaguar_bootRom, vjs.jagBootPath);
+#ifdef USE_BUILT_IN_BIOS
+       WriteLog("VJ: Using built in BIOS/CD BIOS...\n");
+       memcpy(jaguarBootROM, jagBootROM, 0x20000);
+       memcpy(jaguarCDBootROM, jagCDROM, 0x40000);
+       BIOSLoaded = CDBIOSLoaded = true;
+#else
+// What would be nice here would be a way to check if the BIOS was loaded so that we
+// could disable the pushbutton on the Misc Options menu... !!! FIX !!! [DONE here, but needs to be fixed in GUI as well!]
+WriteLog("About to attempt to load BIOSes...\n");
+       BIOSLoaded = (JaguarLoadROM(jaguarBootROM, vjs.jagBootPath) == 0x20000 ? true : false);
+       WriteLog("VJ: BIOS is %savailable...\n", (BIOSLoaded ? "" : "not "));
+       CDBIOSLoaded = (JaguarLoadROM(jaguarCDBootROM, vjs.CDBootPath) == 0x40000 ? true : false);
+       WriteLog("VJ: CD BIOS is %savailable...\n", (CDBIOSLoaded ? "" : "not "));
+#endif
 
-       SET32(jaguar_mainRam, 0, 0x00200000);                   // Set top of stack...
+       SET32(jaguarMainRAM, 0, 0x00200000);                    // Set top of stack...
 
-       InitVideo();
-       InitGUI();
+WriteLog("Initializing video subsystem...\n");
+       VideoInit();
+WriteLog("Initializing GUI subsystem...\n");
+#warning "!!! FIX !!! (GUIInit())"
+//     GUIInit();
 
-       // Get the cartridge ROM (if passed in)
        // Now with crunchy GUI goodness!
-//     JaguarLoadCart(jaguar_mainRom, (haveCart ? argv[1] : vjs.ROMPath));
-//Need to find a better way to handle this crap...
-       GUIMain();
-
-/*     jaguar_reset();
-       
-       totalFrames = 0;
-       startTime = clock();
-       nNormalLast = 0;                                                                        // Last value of timeGetTime()
-       nNormalFrac = 0;                                                                        // Extra fraction we did
-       nNormalLast = SDL_GetTicks();                                           //timeGetTime();
-
-       while (!finished)
-       {
-#ifdef SPEED_CONTROL
-               nTime = SDL_GetTicks() - nNormalLast;                   // calcule le temps écoulé depuis le dernier affichage
-                                                                                                               // nTime est en mili-secondes.
-               // détermine le nombre de trames à passer + 1
-               nCount = (nTime * 600 - nNormalFrac) / 10000;
-
-               // si le nombre de trames à passer + 1 est nul ou négatif,
-               // ne rien faire pendant 2 ms
-               if (nCount <= 0) 
-               { 
-                       //Sleep(2); 
-                       //SDL_Delay(1);
-               } // No need to do anything for a bit
-               else
-               {
-                       nNormalFrac += nCount * 10000;                          // 
-                       nNormalLast += nNormalFrac / 600;                       // add the duration of nNormalFrac frames
-                       nNormalFrac %= 600;                                                     // 
-
-                       // Pas plus de 9 (10-1) trames non affichées 
-                       if (nCount > 10)
-                               nCount = 10;
-                       for(int i=0; i<nCount-1; i++)
-                               jaguar_exec(backbuffer, false);
-#endif
-            // Set up new backbuffer with new pixels and data
-                       JaguarExecute(backbuffer, true);
-                       totalFrames++;
-//WriteLog("Frame #%u...\n", totalFrames);
-//extern bool doDSPDis;
-//if (totalFrames == 373)
-//     doDSPDis = true;
-
-                       // Some QnD GUI stuff here...
-                       if (showGUI)
-                       {
-                               extern uint32 gpu_pc, dsp_pc;
-                               DrawString(backbuffer, 8, 8, false, "GPU PC: %08X", gpu_pc);
-                               DrawString(backbuffer, 8, 16, false, "DSP PC: %08X", dsp_pc);
-                       }
-
-                       // Simple frameskip
-                       if (nFrame == nFrameskip)
-                       {
-                               RenderBackbuffer();
-                               nFrame = 0;
-                       }
-                       else
-                               nFrame++;
-
-                       joystick_exec();
-
-#ifdef SPEED_CONTROL
-               }
-#endif
-       }*/
+WriteLog("About to start GUI...\n");
+#warning "!!! FIX !!! (GUIMain(...))"
+//     GUIMain(haveCart ? argv[1] : NULL);
+
+//This is no longer accurate...!
+//     int elapsedTime = clock() - startTime;
+//     int fps = (1000 * totalFrames) / elapsedTime;
+//     WriteLog("VJ: Ran at an average of %i FPS.\n", fps);
 
-       int elapsedTime = clock() - startTime;
-       int fps = (1000 * totalFrames) / elapsedTime;
-       WriteLog("VJ: Ran at an average of %i FPS.\n", fps);
+       JaguarDone();
+       VideoDone();
+//     MemoryDone();
+       LogDone();
 
-       jaguar_done();
-       version_done();
-       memory_done();
-       VideoDone();                                                                    // Free SDL components last...!
-       log_done();     
+       // Free SDL components last...!
+       SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_TIMER);
+       SDL_Quit();
 
-    return 0;
+       return 0;
 }