//
-// VIDEO.H: Header file
+// Apple 2/host video support
//
#ifndef __VIDEO_H__
#define __VIDEO_H__
#include <SDL2/SDL.h>
-#include <stdint.h> // For uint32_t
// These are double the normal width because we use sub-pixel rendering.
-//#define VIRTUAL_SCREEN_WIDTH 280
-#define VIRTUAL_SCREEN_WIDTH 560
-//#define VIRTUAL_SCREEN_HEIGHT 192
-#define VIRTUAL_SCREEN_HEIGHT 384
+#define VIRTUAL_SCREEN_WIDTH (280 * 2)
+#define VIRTUAL_SCREEN_HEIGHT (192 * 2)
+// Exported functions
+
+void TogglePalette(void);
+void CycleScreenTypes(void);
+void SpawnMessage(const char * text, ...);
bool InitVideo(void);
void VideoDone(void);
-void RenderScreenBuffer(void);
+void RenderAppleScreen(SDL_Renderer *);
void ToggleFullScreen(void);
+void ToggleTickDisplay(void);
-// Exported crap
+// Exported variables
+extern bool flash;
+extern bool textMode;
+extern bool mixedMode;
+extern bool displayPage2;
+extern bool hiRes;
+extern bool alternateCharset;
+extern bool col80Mode;
extern SDL_Renderer * sdlRenderer;
-extern uint32_t scrBuffer[];
-extern uint32_t mainScrBuffer[];
+extern SDL_Window * sdlWindow;
#endif // __VIDEO_H__