#ifndef __VIDEO_H__
#define __VIDEO_H__
-#include <SDL.h> // For SDL_Surface
-#include "types.h" // For uint32
+#include <stdint.h> // For uint32_t
//#define VIRTUAL_SCREEN_WIDTH 280
#define VIRTUAL_SCREEN_WIDTH 560
bool InitVideo(void);
void VideoDone(void);
-//void RenderBackbuffer(void);
void RenderScreenBuffer(void);
-void FlipMainScreen(void);
-//void ResizeScreen(uint32 width, uint32 height);
-//uint32 GetSDLScreenPitch(void);
-//void ToggleFullscreen(void);
+void ToggleFullScreen(void);
// Exported crap
-//extern uint32 scrBuffer[VIRTUAL_SCREEN_WIDTH * VIRTUAL_SCREEN_HEIGHT];
-extern uint32 * scrBuffer;
-extern uint32 * mainScrBuffer;
-extern SDL_Surface * surface;
-extern SDL_Surface * mainSurface;
+extern uint32_t scrBuffer[];
+extern uint32_t mainScrBuffer[];
#endif // __VIDEO_H__
+