]> Shamusworld >> Repos - apple2/blobdiff - src/video.h
Added miscellaneous warnings, minor documentation
[apple2] / src / video.h
index ca5fb1b8389259ce5837261b475cccf2b0839791..027ee645ad8af6fbf208ec0ea26b6c3b2dd6b0f5 100755 (executable)
@@ -1,30 +1,33 @@
-//\r
-// VIDEO.H: Header file\r
-//\r
-\r
-#ifndef __VIDEO_H__\r
-#define __VIDEO_H__\r
-\r
-#include <SDL.h>                                                       // For SDL_Surface\r
-#include "types.h"                                                     // For uint32\r
-\r
-//#define VIRTUAL_SCREEN_WIDTH         280\r
-#define VIRTUAL_SCREEN_WIDTH           560\r
-//#define VIRTUAL_SCREEN_HEIGHT                192\r
-#define VIRTUAL_SCREEN_HEIGHT          384\r
-\r
-bool InitVideo(void);\r
-void VideoDone(void);\r
-//void RenderBackbuffer(void);\r
-void RenderScreenBuffer(void);\r
-//void ResizeScreen(uint32 width, uint32 height);\r
-//uint32 GetSDLScreenPitch(void);\r
-//void ToggleFullscreen(void);\r
-\r
-// Exported crap\r
-\r
-//extern uint32 scrBuffer[VIRTUAL_SCREEN_WIDTH * VIRTUAL_SCREEN_HEIGHT];\r
-extern uint32 * scrBuffer;\r
-extern SDL_Surface * surface;\r
-\r
-#endif // __VIDEO_H__\r
+//
+// VIDEO.H: Header file
+//
+
+#ifndef __VIDEO_H__
+#define __VIDEO_H__
+
+#include <SDL.h>                                                       // For SDL_Surface
+#include "types.h"                                                     // For uint32
+
+//#define VIRTUAL_SCREEN_WIDTH         280
+#define VIRTUAL_SCREEN_WIDTH           560
+//#define VIRTUAL_SCREEN_HEIGHT                192
+#define VIRTUAL_SCREEN_HEIGHT          384
+
+bool InitVideo(void);
+void VideoDone(void);
+//void RenderBackbuffer(void);
+void RenderScreenBuffer(void);
+void FlipMainScreen(void);
+//void ResizeScreen(uint32 width, uint32 height);
+//uint32 GetSDLScreenPitch(void);
+//void ToggleFullscreen(void);
+
+// Exported crap
+
+//extern uint32 scrBuffer[VIRTUAL_SCREEN_WIDTH * VIRTUAL_SCREEN_HEIGHT];
+extern uint32 * scrBuffer;
+extern uint32 * mainScrBuffer;
+extern SDL_Surface * surface;
+extern SDL_Surface * mainSurface;
+
+#endif // __VIDEO_H__