}
//Set icon (mainly for Win32 target--though seems to work under KDE as well...!)
- SDL_Surface * iconSurf = SDL_CreateRGBSurfaceFrom(icon, 32, 32, 32, 128,
+ SDL_Surface * iconSurf = SDL_CreateRGBSurfaceFrom(icon, 32, 32, 32, 128,
MASK_R, MASK_G, MASK_B, MASK_A);
SDL_WM_SetIcon(iconSurf, NULL);
SDL_FreeSurface(iconSurf);