//#define RIGHT_VISIBLE_HC (1488 - 32)
// Split the difference? (Seems to be OK for the most part...)
-// (-8 +8)*4 is for opening up the display by 16 pixels (may go to 20). Need to change VIRTUAL_SCREEN_WIDTH to match this as well (went from 320 to 336; this is 4 HCs per one of those pixels). <-- actually, not true. This is only place referenced.
-#define LEFT_VISIBLE_HC (208 - 16 - (10 * 4))
+// (-10 +10)*4 is for opening up the display by 16 pixels (may go to 20). Need to change VIRTUAL_SCREEN_WIDTH to match this as well (went from 320 to 340; this is 4 HCs per one of those pixels).
+#define LEFT_VISIBLE_HC (208 - 16 - (8 * 4))
//#define RIGHT_VISIBLE_HC (1488 - 16 + (10 * 4))
#define RIGHT_VISIBLE_HC (LEFT_VISIBLE_HC + (VIRTUAL_SCREEN_WIDTH * 4))
//#define TOP_VISIBLE_VC 25
//Are these PAL horizontals correct?
//They seem to be for the most part, but there are some games that seem to be
//shifted over to the right from this "window".
-#define LEFT_VISIBLE_HC_PAL (208 - 16 - (10 * 4))
+#define LEFT_VISIBLE_HC_PAL (208 - 16 - (4 * 4))
//#define RIGHT_VISIBLE_HC_PAL (1488 - 16 + (10 * 4))
#define RIGHT_VISIBLE_HC_PAL (LEFT_VISIBLE_HC_PAL + (VIRTUAL_SCREEN_WIDTH * 4))
#define TOP_VISIBLE_VC_PAL 67
WriteLog("TOM: Reading word at %06X for %s\n", offset, whoName[who]);
#endif
if (offset >= 0xF02000 && offset <= 0xF020FF)
- WriteLog("TOM: Read attempted from GPU register file by %s (unimplemented)!\n", whoName[who]);
+ WriteLog("TOM: ReadWord attempted from GPU register file by %s (unimplemented)!\n", whoName[who]);
if (offset == 0xF000E0)
{
//if (offset == 0xF00000 + MEMCON2)
// WriteLog("TOM: Memory Configuration 2 written by %s: %04X\n", whoName[who], data);
if (offset >= 0xF02000 && offset <= 0xF020FF)
- WriteLog("TOM: Write attempted to GPU register file by %s (unimplemented)!\n", whoName[who]);
+ WriteLog("TOM: WriteWord attempted to GPU register file by %s (unimplemented)!\n", whoName[who]);
if ((offset >= GPU_CONTROL_RAM_BASE) && (offset < GPU_CONTROL_RAM_BASE+0x20))
{