--- /dev/null
+#ifndef __SOUND_H__
+#define __SOUND_H__
+
+#include <stdint.h>
+
+// Sound routine macros
+#define GAMESOUND 0
+#define USERSOUND 1
+#define PSGSOUND 2
+#define VOCSOUND 3
+#define FMSOUND 4
+
+#define SUNKNOWN 0
+#define SCYA 1
+#define SCAMERA 2
+
+
+// Functions
+void InitSound(void);
+void SpawnSound(int, int, int channel = 0);
+
+
+// Exported vars
+extern uint16_t snd_num;
+
+#endif // __SOUND_H__
+