]> Shamusworld >> Repos - apple2/blobdiff - src/sound.cpp
Fixes to make emulator //e compatible; display can do double hires now.
[apple2] / src / sound.cpp
index 0d794c997ede1d06bf42c9efd866375a2f86a9da..22a027d2cc46c8834fb2184f4316155d619c0c05 100755 (executable)
@@ -162,7 +162,7 @@ static void SDLSoundCallback(void * /*userdata*/, Uint8 * buffer8, int length8)
 
        // Let's try using a mutex for shared resource consumption...
 //Actually, I think Lock/UnlockAudio() does this already...
-WriteLog("SDLSoundCallback: soundBufferPos = %i\n", soundBufferPos);
+//WriteLog("SDLSoundCallback: soundBufferPos = %i\n", soundBufferPos);
        SDL_mutexP(mutex2);
 
        // Recast this as a 16-bit type...