#else
#include <stdlib.h> // for MAX_PATH on MinGW/Darwin
#endif
-#include "types.h"
+#include <stdint.h>
// Settings struct
struct Settings
{
bool useJoystick;
- int32 joyport; // Joystick port
+ int32_t joyport; // Joystick port
bool hardwareTypeNTSC; // Set to false for PAL
bool fullscreen;
bool useOpenGL;
- uint32 glFilter;
- uint32 frameSkip;
- uint32 renderType;
+ uint32_t glFilter;
+ uint32_t frameSkip;
+ uint32_t renderType;
bool autoStateSaving; // Auto-state loading/saving on entry/exit
// Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, *
- uint16 p1KeyBindings[21];
- uint16 p2KeyBindings[21];
+ uint16_t p1KeyBindings[21];
+ uint16_t p2KeyBindings[21];
// Paths
extern Settings settings;
#endif // __SETTINGS_H__
+