bool audioEnabled;
uint32 frameSkip;
uint32 renderType;
+ bool allowWritesToROM;
// Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, *
char jagBootPath[MAX_PATH];
char CDBootPath[MAX_PATH];
char EEPROMPath[MAX_PATH];
+ char alpineROMPath[MAX_PATH];
};
// Render types