//
// SETTINGS.CPP: Virtual Jaguar configuration loading/saving support
//
-// by James L. Hammons
+// by James Hammons
+// (C) 2010 Underground Software
+//
+// JLH = James Hammons <jlhamm@acm.org>
+//
+// Who When What
+// --- ---------- -------------------------------------------------------------
+// JLH 01/16/2010 Created this log
//
-#include <stdlib.h>
-#include <string>
-#include "SDL.h"
-#include "sdlemu_config.h"
-#include "log.h"
#include "settings.h"
+//#include <stdlib.h>
+//#include <string>
+//#include "SDL.h"
+//#include "sdlemu_config.h"
+//#include "log.h"
+
using namespace std;
// Global variables
VJSettings vjs;
+#if 0
// Private function prototypes
void CheckForTrailingSlash(char * path);
vjs.useJoystick = sdlemu_getval_bool("useJoystick", false);
vjs.joyport = sdlemu_getval_int("joyport", 0);
vjs.hardwareTypeNTSC = sdlemu_getval_bool("hardwareTypeNTSC", true);
+ vjs.frameSkip = sdlemu_getval_int("frameSkip", 0);
vjs.useJaguarBIOS = sdlemu_getval_bool("useJaguarBIOS", false);
vjs.DSPEnabled = sdlemu_getval_bool("DSPEnabled", false);
- vjs.usePipelinedDSP = sdlemu_getval_bool("usePipelinedDSP", true);
+ vjs.usePipelinedDSP = sdlemu_getval_bool("usePipelinedDSP", false);
vjs.fullscreen = sdlemu_getval_bool("fullscreen", false);
vjs.useOpenGL = sdlemu_getval_bool("useOpenGL", true);
vjs.glFilter = sdlemu_getval_int("glFilterType", 0);
+ vjs.renderType = sdlemu_getval_int("renderType", 0);
// Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, *
vjs.p1KeyBindings[0] = sdlemu_getval_int("p1k_up", SDLK_UP);
if (path[strlen(path) - 1] != '/')
strcat(path, "/"); // NOTE: Possible buffer overflow
}
+#endif